RwInt32
RwGetSceneNumLights(RwScene *scene);
Description
Retrieves the number of lights in the scene.
Arguments
scene Pointer to the scene.
Return Value
The number of lights in the scene if successful, and -1 otherwise.
See Also
RwAddLightToScene()
RwCreateLight()
RwForAllLightsInScene()
RwGetSceneNumClumps()
RwRemoveLightFromScene()