RwScene *
RwAddLightToScene(RwScene *scene, RwLight *light);
Description
Adds the light to the scene.
Arguments
scene Pointer to the scene.
light Pointer to the light.
Return Value
The argument scene if successful, and NULL otherwise.
See Also
RwDestroyLight()
RwDestroyScene()
RwForAllLightsInScene()
RwGetLightOwner()
RwGetSceneNumLights()
RwRemoveLightFromScene()