RwInt32
RwGetTextureNumFrames(RwTexture *texture);
Description
Retrieves the number of frames in the texture.
Arguments
texture Pointer to the texture.
Return Value
Number of frames in the texture if successful, and -1 otherwise.
See Also
RwGetTextureFrame()
RwGetTextureFrameStep()
RwSetTextureFrame()
RwSetTextureFrameStep()
RwTextureNextFrame()