RenderWare V2.1

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RwBool

RwDestroyClump(RwClump *clump);

Description

Destroys the clump.

Arguments

clump Pointer to the clump.

Return Value

TRUE if successful, and FALSE otherwise.

Comments

Note that this function is recursive - it destroys the clump and all its descendants (if any). Furthermore, any user-draw objects added to this clump will also be destroyed by RwDestroyClump().

See Also

RwAddUserDrawToClump()

RwClumpEnd()

RwCreateClump()

RwCreateSprite()

RwDestroyScene()

RwDuplicateClump()

RwReadShape()