RwDuplicateClump(RwClump *clump);
Description
Creates a new clump with the same attributes as clump. The new clump is added to the same scene as clump.
Arguments
clump Pointer to the clump.
Return Value
A pointer to the new clump if successful, and NULL otherwise.
Comments
Note that this function is recursive - it copies the clump and all its descendants (if any).
See Also