Shape of texture fragments

Shape of texture fragments


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Posted by E.Popov on May 04, 2000 at 16:53:08:

In reply to: Re: NEED INFO: TEXTUREASSIGN PROGRAMMATION posted by E.Popov on May 04, 2000 at 10:13:47:

I checked in all TR1/2/2 Gold/3 levels, and all texture fragments are rectangles (4 vertices) or square triangles with 2 edges horizontal/vertical (3 vertices). So, that's a good news, that should be a lot easier to reassemble those fragments when building a large map (maybe this constraint is due to PSX...)

E.Popov




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