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  1. Half-Life² (8,260 bytes)
    30: * [[lightbeams]]: [[windows]] (some), [[scanner drone lights]], [[spotligh...
    37: * [[weather]]: [[fog]]/[[haze]]
    39: ** [[wind]]: [[powerlines]]
    48: ...[[manhacks]], [[scanner drones]], [[vehicles]], [[windows]]
    54: ...cter breaks [[wood crates]]/[[beams]] and glass [[windows]]
  2. Aliens vs Predator 2 (2,377 bytes)
    16: ====[[weather]]====
    18: * [[wind]]: [[cable hooks]], [[curtain|curtains/drapes]], ...
  3. GUN (3,570 bytes)
    34: ...gold]] [[mining]], [[wheels]] ([[stagecoach]]), [[wind]] ([[roads]])
    41: * [[weather]]
    43: ** [[wind]]: [[dust]], [[trees]], [[tumbleweeds]]
    69: ...[[break]]: [[barrels]], [[glass]] ([[bottles]], [[window panes]])
  4. Hard Truck 2 (1,825 bytes)
    19: ... overcast]]), [[fog]], [[lightning]], [[rain]], [[wind]] (variably swaying [[trees]])
    20: ...]], [[smoke]] (engine damage, [[fire]], tires), [[windshield]] collects [[rain drops]] (+ [[smearing]])
    37: ...t/stop]] [[engine]], (un)[[hook]] [[trailers]], [[windshield wipers]] clear rain drops
  5. Arx Fatalis (8,363 bytes)
    47: * [[weather]]: [[fog]], [[wind]] ([[cobwebs]])
    51: ** cold air blows near observatory window
  6. Deadly Dozen: Pacific Theater (1,852 bytes)
    12: * [[weather]]: [[clouds (moving)]], [[fog]], [[rain]], [[snow...
    13: ** [[wind]]: [[bushes]], [[grass]], [[plants]], [[trees]]
  7. Devastation (4,545 bytes)
    22: ** [[weather]]: [[rain]]
    24: *** [[wind]]: tapestries
  8. Wurm (11,297 bytes)
    12: |weather clouds=<smw_true_words>
    13: |weather clouds dynamic=<smw_true_words>
    14: |weather clouds moving=<smw_true_words>
    15: |weather fog=<smw_true_words>
    16: |weather fog dynamic=<smw_true_words>
  9. Heavy Metal: F.A.K.K.² (4,727 bytes)
    30: ... [[glass]] (glasses, health vials, water ampules, windows), [[hologram]] (Julie), [[lens flare]], lightn...
    35: * [[weather]]: [[moving clouds]], [[rain]]
    36: ** [[weather transition|clear-cloudy transition]]
    38: ** [[wind]]: leaves, [[tapestries]]
  10. Outcast (5,156 bytes)
    31: |weather clouds=<smw_false_words>
    32: |weather clouds dynamic=<smw_false_words>
    33: |weather clouds moving=<smw_false_words>
    34: |weather fog=<smw_false_words>
    35: |weather fog dynamic=<smw_false_words>
  11. Trespasser (6,100 bytes)
    37: |weather clouds=<smw_false_words>
    38: |weather clouds dynamic=<smw_false_words>
    39: |weather clouds moving=<smw_true_words>
    40: |weather fog=<smw_true_words>
    41: |weather fog dynamic=<smw_false_words>
  12. Tomb Raider: Legend (4,343 bytes)
    27: |weather clouds=<smw_false_words>
    28: |weather clouds dynamic=<smw_false_words>
    29: |weather clouds moving=<smw_false_words>
    30: |weather fog=<smw_false_words>
    31: |weather fog dynamic=<smw_false_words>
  13. Carmageddon TDR 2000 (5,340 bytes)
    27: |weather clouds=<smw_false_words>
    28: |weather clouds dynamic=<smw_false_words>
    29: |weather clouds moving=<smw_false_words>
    30: |weather fog=<smw_false_words>
    31: |weather fog dynamic=<smw_false_words>
  14. Mafia: The City of Lost Heaven (7,544 bytes)
    23: ..., perfume bottles--some, vehicles, window blinds, windows), [[mipmapping|mip]]
    41: * [[weather]]: [[fog]], [[lightning]], [[rain]]
    42: ** [[wind]] (some): drapes, flags, laundry lines, trees
    83: ...ate [[padlocks]], [[glass]]: [[display cases]], [[windows]] (+ partial); [[lights]] (go out; some), [[ph...
    90: ...] supports break causing boards to fall and cover windows
  15. Assassin's Creed (4,027 bytes)
    21: * [[lightbeams]]: [[vents]], windows (some)
    26: * [[weather]]: [[fog]]/[[haze]]
    28: ** [[wind]]: dust, fabric, hay
    34: * [[fire]], [[windows]]
  16. The Elder Scrolls III: Morrowind (6,733 bytes)
    1: ...ight=66 border=0 alt="The Elder Scrolls III: Morrowind">
    27: ...ms]], [[fog]], [[lightning]], [[rain]]; [[dynamic weather|dynamic]], gradual
    29: ...es]], [[windchimes]]; [[dynamic wind|changes with weather]]
    58: * [[location]]: Morrowind (fantasy world); [[castles]], [[caverns]], [[cave...

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