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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Half-Life² (8,260 bytes)
25: ...lass]], [[light beams]], [[projectile trails]], [[smoke]], [[steam]], [[video screens]], [[water]]
31: ...cts]]: [[debris]], [[dust]], [[gas]], [[mist]], [[smoke]], [[sparks]], [[splash]], [[spray]], [[steam]], ...
34: * [[smoke]]: [[fire]], [[shot NPC machines]]
40: ...door handle]]s/[[pushbar]]s move, [[explosions]], fire, [[gas spray]], [[helicopter]] dust/[[spray]], [[...
48: * [[electrified fence]], [[eye scanner]], [[fire]], [[flashlight]], [[manhacks]], [[scanner drones... - Aliens vs Predator 2 (2,377 bytes)
21: ...[[explosions]], [[fire]], [[shaking]], [[smoke]] (fire)
27: * [[fire]], [[flares]], [[flashlights]]
30: ...[debris]], [[fire]], [[gas]], [[glass shards]], [[smoke]], [[sparks]], [[steam]]
47: ... beams]] ([[laser]], sun), [[pheremone auras]], [[smoke]], [[steam]], [[water]]
66: * [[traps/hazards]]: [[acid]], [[electricity]], [[fire]], [[gas]] ([[plants]]), [[steam]] - GUN (3,570 bytes)
17: ** [[fire (arrows)]], gunshots?
18: ...]], [[dust]], [[leaves]], [[mist]], [[shards]], [[smoke]], [[sparks]], [[steam]]
31: ...arency]]: [[fire]], [[glass]], [[light beams]], [[smoke]], [[steam]], [[water]]
37: * [[smoke]]: [[chimney]]
44: ...[blood spurts]], body [[gibs]], [[explosions]], [[fire]], gold [[sparkles]]; see [[#Effects|particle eff... - Hard Truck 2 (1,825 bytes)
14: * [[particle effects]]: [[smoke]], [[sparks]]
20: ... [[tire skid marks]], [[smoke]] (engine damage, [[fire]], tires), [[windshield]] collects [[rain drops]]... - Arx Fatalis (8,363 bytes)
20: |effect breath fire=<smw_false_words>
35: ...a spurts]], [[liquid spray]], [[poison spray]], [[smoke]], [[sparks]]
38: ...cold air, fire, [[forcefields]], magic item glow, smoke, snakewomen "camera" viewer sphere, teleporter po...
42: * [[fire]]: [[campfires]], [[spells]], [[torches]], etc
43: * [[smoke]]: [[fire]], smouldering wood - gameform (13,258 bytes)
76: ...=checkbox|name=effect breath fire}} [[fire breath|fire]]<br>
94: ...ame=effect smoke}} {{#input:type=text|name=effect smoke other}}<br>
95: {{#input:type=checkbox|name=effect smoke explosions}} [[explosions]]<br>
96: {{#input:type=checkbox|name=effect smoke fire}} [[fire]]<br>
97: {{#input:type=checkbox|name=effect smoke gunshots}} [[gunshots]] - Devastation (4,545 bytes)
18: ** [[smoke]]: explosions, [[helicopter]] (damaged)
25: ** other: explosions, fire, [[flies]] buzz around trash/turds, gas/toxic was...
29: ** fire, [[gunshots]], [[lightning]]
30: ...[[debris]], flowing water, [[gas]], [[shards]], [[smoke]], [[sparks]], [[steam]]
43: ...], [[glass]], [[laser beams]], [[light beams]], [[smoke]], [[steam]], [[water]] - Need for Speed: Porsche Unleashed (2,169 bytes)
16: ...car ([[exhaust]], [[tire skids]]), [[chimneys]]/[[smokestacks]], [[train]], [[welder torch]]
18: ** [[spray]]: broken [[fire hydrants]], [[log mill]] [[sawdust]], [[waterfall...
28: ...]], fire hydrant water [[stream]], [[sawdust]], [[smoke]], [[snow]], [[sparks]], [[steam]], tire kickups,...
37: ...h]]: [[billboards]], [[chairs]], [[dumpsters]], [[fire hydrants]], [[hazard pylons]] & [[sawhorses]], [[... - Wurm (11,297 bytes)
58: ...[[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es
59: ...icle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
68: * [[transparency]]: [[fire]], [[smoke]], [[water]]
72: * [[smoke]]: [[fire]]
74: ...]]: [[fog]], [[lightning]], [[rain]], [[wind]] ([[smoke]], [[vegetation]]) - Heavy Metal: F.A.K.K.² (4,727 bytes)
30: ..., [[light shafts]], plant/flower petals (some), [[smoke]], [[steam]], wasp [[wings]], water (+ dripping)
41: * [[smoke]]: chainsaw, flame sword, Gruff's pipe - Outcast (5,156 bytes)
22: |effect breath fire=<smw_false_words>
92: |weapons muzzle smoke=<smw_false_words> - Trespasser (6,100 bytes)
29: |effect breath fire=<smw_false_words>
123: |weapons muzzle smoke=<smw_false_words> - Thief: The Dark Project (5,716 bytes)
19: ...rency]]: [[fire]], [[gas]], [[glass]], [[ice]], [[smoke]], [[steam]], [[water]], [[water arrow]] [[quiver...
22: ...rticle effects]]: [[gas]], [[lava (shooting)]], [[smoke]], [[sparks]], [[splash]], [[spray]], [[steam]], ...
23: * [[smoke]]: [[fire]], [[lava]]
24: * [[sparks]]: fire, [[streetlights]]
28: ** other: [[blood puddles]], fire, [[gas]] (Burrick poison); see particle effects, ... - Tomb Raider: Legend (4,343 bytes)
19: |effect breath fire=<smw_false_words>
85: |weapons muzzle smoke=<smw_false_words> - Carmageddon TDR 2000 (5,340 bytes)
19: |effect breath fire=<smw_false_words>
84: |weapons muzzle smoke=<smw_false_words>
95: ** other: [[dust]], [[fire]], [[smoke]], [[steam]] (engine, manholes), [[underwater bub...
98: ...effects]]: dust, fire, [[mail]], [[tire kickup]], smoke, [[sparks]], steam, [[trash]], underwater bubbles - Postal² (6,048 bytes)
15: ...ds (bottles, windows), liquid drops/splash, mist, smoke, sparks, steam
26: ...nsparency]]: barf, fire, glass, light beams, pee, smoke, steam
44: * [[explosions]], [[fire]]; see [[#Engine|particle effects]]
48: * [[smoke]]: chimneys, fire, exploded vehicles, gunshots
88: ...ti]], [[disease]], [[explosions]], [[falling]], [[fire]], getting bit/hit/shot/[[trampled]], hot beer, [... - Mafia: The City of Lost Heaven (7,544 bytes)
11: ...al instead of angling to surface); vehicles block fire hydrant water
13: ...re]], [[leaves]], [[rain]], [[shards]] (glass), [[smoke]], [[soap suds]], [[sparks]], [[steam]], [[tire k...
25: ...ht beams]], player character when camera close, [[smoke]], [[steam]], tire [[skid marks]]
30: * [[explosions]], [[fire]]; see particle effects
31: * [[smoke]]: chimneys, cigars/cigarettes, fire, explosions, gunshots, train, vehicles (damaged, ... - Dungeon Keeper 2 (2,805 bytes)
11: ...mic light|dynamic]], [[colored light|colored]]; [[fireballs]]
12: ...losions]], [[fire]], [[gas]], gold [[shimmer]], [[smoke]], [[spells]]
19: * [[smoke]]: [[fire]], [[lava]]
21: ...ementally increase, hiss, and steam with damage), fire, gas (fart, poison), [[lightning]] ("thunderbolts...
32: * non-threatening: [[chickens]], [[fireflies]], [[rats]] - Assassin's Creed (4,027 bytes)
12: ...ris]], [[dust]], [[hay]], [[leaves]], [[mist]], [[smoke]], [[splash]], [[steam]], [[swarms]] (birds, inse...
16: ...lass]], [[light beams]], [[projectile trails]], [[smoke]], [[steam]], [[water]]
23: ...oke]]: burnt rubble, [[cauldrons]], [[chimneys]], fire, incense burners
29: * other: [[fire]], [[projectile trails]]; see [[#Engine|particle ...
34: * [[fire]], [[windows]] - The Elder Scrolls III: Morrowind (6,733 bytes)
11: ... looking at sun brightens view, [[flickering]]; [[fire]], [[lanterns]], [[lightning]], [[spells]], [[tor...
12: ...agical effects]], [[mud splashes]], [[poison]], [[smoke]], [[steam]], [[water mist]]
22: ...]], [[glass]], [[magical effects]], [[poison]], [[smoke]], [[steam]], [[water]] (+ [[mist]])
30: * other: [[explosions]], fire, smoke (chimneys, fire), steam ([[hotsprings]], lava, [[machines]], [[pi...
91: * [[salts]]: [[ash]], fire, frost, void
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