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- Half-Life² (8,260 bytes)
40: ...rone [[swarms]]; see particle effects, [[#physics|physics]], and [[*Other|sound]]
50: ===[[physics]]===
52: * [[gravity]]: characters
86: * [[puzzles]]: physics-based (add/remove weight, add floating objects to...
94: ..., [[planks]], platforms); see movable objects for gravity gun-pickupable objects - Aliens vs Predator 2 (2,377 bytes)
32: ===[[physics]]===
33: * [[gravity]]: [[player character]], [[NPCs]] - GUN (3,570 bytes)
19: * [[physics]]
20: ** [[gravity]]: [[#Character|characters]]; see [[#Interaction|... - Hard Truck 2 (1,825 bytes)
15: * [[physics]]: [[gravity]], [[friction]] ([[slippery]] dirt/wet [[roads]] ... - Magic Carpet (1,124 bytes)
18: * [[physics]]: [[gravity]], [[friction]] (mana balls), [[inertia]] (carpet... - Arx Fatalis (8,363 bytes)
64: ===[[physics]]===
66: * [[gravity]]: [[NPCs]]
115: * [[traps/hazards]]: gravity ([[falling]]), [[burning|fire]] - Devastation (4,545 bytes)
31: * [[physics]]: very realistic, [[ragdoll bodies]]
32: ** [[gravity]]: characters, objects - Construction-Destruction (2,212 bytes)
22: * [[physics]]: ''[[Havok]]''
23: ** [[gravity]]: [[vehicles]] - Wurm (11,297 bytes)
60: * [[physics]]
61: ** [[gravity]]: [[#Character|characters]]
104: * [[hazard]]s: [[#NPCs|NPCs]], gravity ([[falling]]), other players, [[thorn]] bushes, [... - Outcast (5,156 bytes)
15: |physics gravity=characters
16: |physics fabric=<smw_false_words>
17: |physics fabric other=<smw_false_words>
18: |physics fluid=<smw_false_words>
19: |physics fluid other=<smw_false_words> - Trespasser (6,100 bytes)
15: |physics gravity=characters
16: |physics fabric=<smw_false_words>
17: |physics fabric other=<smw_false_words>
18: |physics fluid=<smw_false_words>
19: |physics fluid other=<smw_false_words> - Thief: The Dark Project (5,716 bytes)
28: ...Burrick poison); see particle effects, [[#physics|physics]], and [[#Other|sound]]
36: ===[[physics]]===
37: * [[gravity]]: [[#Character|characters]] - Carmageddon TDR 2000 (5,340 bytes)
13: |physics fabric=<smw_false_words>
14: |physics fabric other=<smw_false_words>
15: |physics fluid=<smw_false_words>
16: |physics fluid other=<smw_false_words>
99: * [[physics]]: [[gravity]], [[friction]], [[inertia]] - Postal² (6,048 bytes)
16: * [[physics]]: [[Karma engine]]
17: ** [[friction]]/[[gravity]]: player, enemies
19: ** "[[ragdoll physics|ragdoll]]" (human bodies) - Mafia: The City of Lost Heaven (7,544 bytes)
14: * [[physics]]
15: ** [[friction]]/[[gravity]]: ammo clips, bullet shells, [[bodies]], [[debri...
86: ...ts, [[railings]], [[street signs]]; see [[#Engine|physics]] - Assassin's Creed (4,027 bytes)
29: ...s]]; see [[#Engine|particle effects]], [[#physics|physics]], and [[#Other|sound]]
36: ===[[physics]]===
38: * [[gravity]]: player, NPCs
83: ...te]] ([[computers]], [[keypads]]); see [[#physics|physics]] - The Elder Scrolls III: Morrowind (6,733 bytes)
13: * [[physics]]
14: ** [[gravity]]: [[#Character|player, NPCs]] - Dragon's Lair 3D (3,380 bytes)
20: * [[physics]]
22: ** [[gravity]]: characters
56: ...akaway floors]], [[drowning]], [[electrocution]], gravity ([[falling]]), falling ([[bookcases]], [[boulders... - Drakan: Order of the Flame (4,669 bytes)
34: ===[[physics]]===
36: * [[gravity]]: characters - Gothic (5,984 bytes)
37: ===[[physics]]===
39: * [[gravity]]: characters
81: ...away floor|breakaway stone floor]], [[drowning]], gravity ([[falling]]), [[lava]], [[lowering ceiling]], [[...
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