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- dynamic lighting (158 bytes)
1: [[Lighting]] in motion ([[w:dynamic|dynamic]]/[[w:kinetic|kinetic]])
3: {{effect|{{PAGENAME}}|dynamic light}}
6: * [[static lighting]]
Page text matches
- Tomb Raider (3,198 bytes)
17: * [[lighting]]: static, white
21: *** Lara: dynamic
41: ...iew pan|pan]]: static (locked behind character) & dynamic (keyboard-controlled) - Severance: Blade of Darkness (2,297 bytes)
18: ...[lighting]]: [[dynamic light|dynamic]], [[colored lighting|colored]]; [[flickering]]; [[candles]], [[torches...
20: ...[projected shadows|projected]], [[dynamic shadows|dynamic]], [[multiple light sources]], [[fading shadows|f... - Half-Life² (8,260 bytes)
42: ===[[lighting]]===
43: * [[dynamic lighting|dynamic]]
44: * [[colored lighting|colored]]
45: * [[vertex lighting|vertex]] & [[lightmap]] - Aliens vs Predator 2 (2,377 bytes)
24: ===[[lighting]]===
25: * [[dynamic lighting|dynamic]], [[colored lighting|colored]] - GUN (3,570 bytes)
14: * [[lighting]]
15: ...dynamic]], [[colored lighting|colored]], [[vertex lighting|vertex]] & [[lightmap]] - Hard Truck 2 (1,825 bytes)
13: ...dynamic]], [[colored lighting|colored]], [[vertex lighting|vertex]]; [[day-night cycle]], [[lightning]], [[h...
19: ... dynamic; [[clouds]] ([[moving clouds|moving]], [[dynamic clouds|varying from clear to overcast]]), [[fog]]... - Arx Fatalis (8,363 bytes)
60: ===[[lighting]]===
61: * [[dynamic light|dynamic]], [[colored light|colored]], [[vertex light|vert... - Devastation (4,545 bytes)
27: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[vertex light|vert... - Wurm (11,297 bytes)
13: |weather clouds dynamic=<smw_true_words>
16: |weather fog dynamic=<smw_true_words>
58: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[vertex light|vert... - Heavy Metal: F.A.K.K.² (4,727 bytes)
14: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]
24: ...[[#Character|characters]]: horizontal, flat (2D); dynamic
56: ** [[view pan|pan]]: dynamic (keyboard- & mouse-controlled); around player: 36... - dynamic lighting (158 bytes)
1: [[Lighting]] in motion ([[w:dynamic|dynamic]]/[[w:kinetic|kinetic]])
3: {{effect|{{PAGENAME}}|dynamic light}}
6: * [[static lighting]] - Outcast (5,156 bytes)
32: |weather clouds dynamic=<smw_false_words>
35: |weather fog dynamic=<smw_false_words>
43: |weather snow dynamic=<smw_false_words>
108: ...lighting]]: [[static lighting|static]], [[colored lighting|colored]] - Thief: The Dark Project (5,716 bytes)
30: ===[[lighting]]===
31: * [[dynamic lighting|dynamic]]
32: * [[white lighting|white]]
33: * [[vertex lighting|vertex]] & [[lightmap]]
55: ** [[pan]]: [[dynamic pan|dynamic]], [[keyboard]]/[[mouse]] - Carmageddon TDR 2000 (5,340 bytes)
28: |weather clouds dynamic=<smw_false_words>
31: |weather fog dynamic=<smw_false_words>
39: |weather snow dynamic=<smw_false_words>
97: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]] - Postal² (6,048 bytes)
14: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[flickering]] - Mafia: The City of Lost Heaven (7,544 bytes)
12: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]; [[coronas]], [[lens... - Dungeon Keeper 2 (2,805 bytes)
11: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]; [[fireballs]] - Assassin's Creed (4,027 bytes)
31: ===[[lighting]]===
32: ...ht|dynamic]], [[colored light|colored]], [[vertex lighting|vertex]] & [[lightmap]] - The Elder Scrolls III: Morrowind (6,733 bytes)
11: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[day-night cycle]]...
27: ...fog]], [[lightning]], [[rain]]; [[dynamic weather|dynamic]], gradual
29: ...s]], [[signs]], [[tapestries]], [[windchimes]]; [[dynamic wind|changes with weather]] - static lighting (47 bytes)
4: * [[dynamic lighting]]
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