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  1. Main Page (1,950 bytes)
    24: ** {{catcount|weapons}}
    28: ** {{catcount|inventory}}
  2. Tomb Raider (3,198 bytes)
    11: |pick up=ammo, artifacts, keys, weapons
    67: ...[[pick up]]: [[ammo]], [[artifacts]], [[keys]], [[weapons]]
    71: ==[[inventory]]==
    74: ...]]), [[cogs]], [[compass]], [[flares]], [[keys]], weapons/[[ammo]]
    77: ===[[weapons]]===
  3. Half-Life² (8,260 bytes)
    18: ...ste]], [[walls]] (some), [[water]] (+ puddles), [[weapons]]; [[pixel shaders]]; see environmental texture m...
    90: ...les]], [[vanities]], [[vents]], [[walls]] (some), weapons (mounted)
    94: * [[pick up]]: ammo/weapons, barrels, [[batteries]], [[bicycles]], [[bones]],...
    99: ==[[Inventory]]==
    101: * [[weapons]]: [[bugbait]], [[crossbow]], [[crowbar]], [[expl...
  4. Aliens vs Predator 2 (2,377 bytes)
    74: ==[[Inventory]]==
    75: * [[weapons]]/[[ammo]]
  5. GUN (3,570 bytes)
    72: * [[pick up]]: [[ammo]]/weapons, barrels (gunpowder only?), [[health]] (bottles)
    76: ==[[Inventory]]==
    77: * [[ammo]]/weapons, [[health]], [[pickax]]
    79: ===[[Weapons]]===
  6. Arx Fatalis (8,363 bytes)
    24: |drop inventory=<smw_false_words>
    119: ...es]], [[tokens]], troll [[art]]; see [[#Inventory|inventory]]
    125: ** [[eat]]: see [[#Inventory|inventory]]
    129: ** [[make]]: [[enchant]]ed ammo/weapons, [[fishing rod]] (fishing [[pole]] + [[rope]]), [...
    135: ** [[poison]] ammo/weapons
  7. gameform (13,258 bytes)
    135: ...input:type=checkbox|name=drop inventory}} same as inventory
    137: ...:type=checkbox|name=drop inventory}} [[#inventory|inventory]]
    173: ==[[:cat:weapons|Weapons]]==
    175: ...:cat:guns|guns]]</b> <td>{{#input:type=text|name=weapons guns other}}<br>
    176: {{#input:type=select|name=weapons guns|{{#dpl:category=guns|format=,\n*%TITLE%,,|or...
  8. Deadly Dozen: Pacific Theater (1,852 bytes)
    39: ==[[:cat:weapons|weapons]]==
    47: * [[inventory]]: [[ammo]]/weapons, [[camera]], [[coin]], [[first-aid kits]]
  9. Devastation (4,545 bytes)
    72: * [[pickup]]: [[ammo]]/weapons, [[decoder]], health ([[first-aid kits]], food/ra...
    79: ==[[Inventory]]==
    80: * [[ammo]]/weapons, [[decoder]], [[detpacks]], [[fuses]], [[wire cut...
    82: ===[[weapons]]===
  10. Construction-Destruction (2,212 bytes)
    10: |weapons=no
    11: |inventory=no
  11. Need for Speed: Porsche Unleashed (2,169 bytes)
    9: |weapons=no
    10: |inventory=no
  12. Wurm (11,297 bytes)
    25: |drop inventory=<smw_false_words>
    39: |weapons pickupable objects=<smw_false_words>
    44: |thrown weapons stick bodies=<smw_false_words>
    45: |thrown weapons stick ground=<smw_false_words>
    46: |thrown weapons stick walls=<smw_false_words>
  13. Heavy Metal: F.A.K.K.² (4,727 bytes)
    76: * [[pick up]]: creepers, see [[#Inventory]]
    83: ==[[Inventory]]==
    86: ..., [[shield]]s, Tiki [[runes]], water [[ampules]], weapons
    87: * [[weapons]]
  14. Outcast (5,156 bytes)
    52: |drop inventory=<smw_false_words>
    70: |weapons pickupable objects=<smw_false_words>
    83: |thrown weapons stick bodies=<smw_false_words>
    84: |thrown weapons stick ground=<smw_false_words>
    85: |thrown weapons stick walls=<smw_false_words>
  15. Trespasser (6,100 bytes)
    67: |drop inventory=<smw_false_words>
    101: |weapons pickupable objects=<smw_false_words>
    114: |thrown weapons stick bodies=<smw_false_words>
    115: |thrown weapons stick ground=<smw_false_words>
    116: |thrown weapons stick walls=<smw_false_words>
  16. Thief: The Dark Project (5,716 bytes)
    86: ...potted)]], [[#weapons|weapons]], see [[#Inventory|inventory]] (- compass)
    101: ==[[Inventory]]==
    111: * [[weapons]]: [[blackjack]], [[bow]], [[hammers]], [[mines]]...
  17. Tomb Raider: Legend (4,343 bytes)
    48: |drop inventory=<smw_false_words>
    63: |weapons pickupable objects=<smw_false_words>
    76: |thrown weapons stick bodies=<smw_false_words>
    77: |thrown weapons stick ground=<smw_false_words>
    78: |thrown weapons stick walls=<smw_false_words>
  18. Carmageddon TDR 2000 (5,340 bytes)
    48: |drop inventory=<smw_false_words>
    62: |weapons pickupable objects=<smw_false_words>
    75: |thrown weapons stick bodies=<smw_false_words>
    76: |thrown weapons stick ground=<smw_false_words>
    77: |thrown weapons stick walls=<smw_false_words>
  19. Postal² (6,048 bytes)
    72: ** firing weapons/kicking causes some to cower, run away, scream, a...
    92: ...], [[trashcans|cans]]), [[water heaters]] (some), weapons (most)
    96: ==[[inventory]]==
    98: * [[weapons]]: [[baton]], foot, [[grenades]], [[guns]] ([[pis...
  20. Mafia: The City of Lost Heaven (7,544 bytes)
    15: ...let shells, [[bodies]], [[debris]], NPCs, player, weapons; see below
    88: * [[pick up]]/[[drop]]: boxes/crates (some); see weapons
    93: ==[[Inventory]]==
    95: * [[weapons]]: [[baseball bat]], [[brass knuckles]], [[crowba...

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