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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Tomb Raider (3,198 bytes)
18: ...[[physics]]: Lara, [[NPCs]], [[Thor's hammer]], [[sand]]
37: * [[footsteps]]: [[land]], [[water]] - Half-Life² (8,260 bytes)
71: ... [[gravel]], [[metal]] (duct, generic, ladder), [[sand]], [[tile]], [[water]], [[wood]] - Wurm (11,297 bytes)
126: ** [[mortar]] (clay + sand), [[nail]]s, [[olive oil]], [[pan]]s ([[frying pa...
135: * [[dig]]: clay, dirt, peat, marsh, moss, sand, etc; lower/raise ground
163: ...owers]], healing herbs), rock shards, [[salt]], [[sand]] - Outcast (5,156 bytes)
60: |footsteps=dirt, grass, rice patties, sand, stone, water, wood - Assassin's Creed (4,027 bytes)
20: * [[dust]]: footsteps, [[impacts]], light beams
55: ...[[footsteps]]: [[dirt]], [[gravel]], [[metal]], [[sand]], [[stone]], [[tile]], [[water]], [[wood]] - Gothic (5,984 bytes)
21: ...s when looking at sun), [[shaking]] (some monster footsteps), [[underwater distortion]], [[usable object high...
55: * [[footsteps]]: dirt, metal, sand, stone, water, wood - Risen (6,174 bytes)
20: ...s when looking at sun), [[shaking]] (some monster footsteps), [[underwater distortion]], [[usable object high...
54: * [[footsteps]]: dirt, metal, sand, stone, water, wood
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