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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Severance: Blade of Darkness (2,297 bytes)
21: ...d [[ricochet]] off other objects; [[fluid physics|fluid]] - splash (164 bytes)
4: {{effect|splash (fluid mechanics)|water splash}} - current (92 bytes)
1: {{effect|current (fluid)|water current}} - Outcast (5,156 bytes)
18: |physics fluid=<smw_false_words>
19: |physics fluid other=<smw_false_words> - Trespasser (6,100 bytes)
18: |physics fluid=<smw_false_words>
19: |physics fluid other=<smw_false_words> - Tomb Raider: Legend (4,343 bytes)
15: |physics fluid=<smw_false_words>
16: |physics fluid other=<smw_false_words> - Carmageddon TDR 2000 (5,340 bytes)
15: |physics fluid=<smw_false_words>
16: |physics fluid other=<smw_false_words> - charcoal (93 bytes)
7: * [[lighter fluid]]
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