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  1. Tomb Raider (3,198 bytes)
    8: |effect water splash=yes
    28: ** [[sprites]]: [[blood squirts]], [[fire]], [[water splashes]]
    29: * [[camera]]: [[underwater distortion]]
    31: ===Atmospheric/environmental [[effects]]===
    34: * [[particle effects]]: shooting lava
  2. Half-Life² (8,260 bytes)
    12: |effect water bubbles=yes
    13: |effect water splash=yes
    14: |effect water other=debris, spray
    18: ...s]] (metal), [[toxic waste]], [[walls]] (some), [[water]] (+ puddles), [[weapons]]; [[pixel shaders]]; se...
    25: ...ils]], [[smoke]], [[steam]], [[video screens]], [[water]]
  3. underwater fog (76 bytes)
    1: {{effect|underwater}}
    2: [[cat:water]]
    6: * [[underwater]]
  4. rain (72 bytes)
    1: {{effect|cat=particle effects}}
    3: [[Category:water]]
  5. splash (164 bytes)
    4: {{effect|splash (fluid mechanics)|water splash}}
  6. spray (515 bytes)
    1: ...effect can include any kind of [[liquid]], from [[water]] (like in a [[hose]] or [[faucet]]), to [[blood]...
    3: ...but may be actual 3D objects too (though particle effects can certainly include 3D objects vs. just [[spri...
    5: {{effect|spray|blood spray|liquid spray|water spray}}
  7. reflection (113 bytes)
    1: {{effect|reflection (computer graphics)|reflect}}
    8: * [[water]]
  8. Arx Fatalis (8,363 bytes)
    13: |effect water bubbles=<smw_false_words>
    14: |effect water current=<smw_false_words>
    15: |effect water drops=<smw_false_words>
    16: |effect water ripples=<smw_false_words>
    17: |effect water splash=<smw_false_words>
  9. current (92 bytes)
    1: {{effect|current (fluid)|water current}}
    6: [[cat:water]]
  10. bubble (78 bytes)
    1: {{effect|liquid bubble|water bubble}}
  11. ripple (308 bytes)
    3: {{effect|capillary wave|water ripple|liquid ripple}}
  12. gameform (13,258 bytes)
    71: ===[[:cat:effects|Effects]]===
    73: ...<b>[[breath]]</b></td><td>{{#input:type=text|name=effect breath other}}<br>
    74: {{#input:type=checkbox|name=effect breath acid}} [[acid breath|acid]]<br>
    75: {{#input:type=checkbox|name=effect breath cold}} [[cold breath|cold]]<br>
    76: {{#input:type=checkbox|name=effect breath fire}} [[fire breath|fire]]<br>
  13. liquid drop (161 bytes)
    1: {{effect|drop (liquid)|water drop|waterdrop|raindrop|rain drop|drip|dripping}}
  14. buoyancy (95 bytes)
    1: {{effect|{{PAGENAME}}|buoyant|bouyancy}}
    3: [[cat:water]]
  15. waterfall (24 bytes)
    1: {{effect}}
    2: [[cat:water]]
  16. Need for Speed: Porsche Unleashed (2,169 bytes)
    14: * atmospheric/environmental [[effects]]
    18: ...en [[fire hydrants]], [[log mill]] [[sawdust]], [[waterfall]] [[mist]]
    20: ...[dirt]], [[grass]], [[ice]], [[mud]], [[snow]], [[water]]
    28: ... [[snow]], [[sparks]], [[steam]], tire kickups, [[water drops]]
    41: * [[sound]]: 3D, [[doppler effect]], [[reverb]] in [[tunnels]]
  17. Wurm (11,297 bytes)
    11: |effect water current=<smw_true_words>
    59: * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
    63: * [[reflection]]: [[water reflection|water]]--almost everything!
    68: * [[transparency]]: [[fire]], [[smoke]], [[water]]
    71: ===Atmospheric/environmental [[effects]]===
  18. Outcast (5,156 bytes)
    20: |effect breath acid=<smw_false_words>
    21: |effect breath cold=<smw_true_words>
    22: |effect breath fire=<smw_false_words>
    23: |effect breath poison=<smw_false_words>
    24: |effect water bubbles=<smw_false_words>
  19. Trespasser (6,100 bytes)
    27: |effect breath acid=<smw_false_words>
    28: |effect breath cold=<smw_false_words>
    29: |effect breath fire=<smw_false_words>
    30: |effect breath poison=<smw_false_words>
    31: |effect water bubbles=<smw_false_words>
  20. Tomb Raider: Legend (4,343 bytes)
    17: |effect breath acid=<smw_false_words>
    18: |effect breath cold=<smw_false_words>
    19: |effect breath fire=<smw_false_words>
    20: |effect breath poison=<smw_false_words>
    21: |effect water bubbles=<smw_false_words>

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