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- Half-Life² (8,260 bytes)
12: |effect water bubbles=yes
13: |effect water splash=yes
14: |effect water other=debris, spray
18: * [[reflection]]: [[dumpsters]], [[eyes]], [[hazard suit gloves]...
26: ...other: [[pixel shader|pixel]]/[[vertex shader]]s (reflections) - reflection (113 bytes)
1: {{effect|reflection (computer graphics)|reflect}} - Wurm (11,297 bytes)
11: |effect water current=<smw_true_words>
59: * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
63: * [[reflection]]: [[water reflection|water]]--almost everything!
71: ===Atmospheric/environmental [[effects]]===
73: * [[water]]: [[reflection]] - Outcast (5,156 bytes)
20: |effect breath acid=<smw_false_words>
21: |effect breath cold=<smw_true_words>
22: |effect breath fire=<smw_false_words>
23: |effect breath poison=<smw_false_words>
24: |effect water bubbles=<smw_false_words> - Carmageddon TDR 2000 (5,340 bytes)
17: |effect breath acid=<smw_false_words>
18: |effect breath cold=<smw_false_words>
19: |effect breath fire=<smw_false_words>
20: |effect breath poison=<smw_false_words>
21: |effect water bubbles=<smw_false_words>
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