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  1. Half-Life² (8,260 bytes)
    12: |effect water bubbles=yes
    13: |effect water splash=yes
    14: |effect water other=debris, spray
    18: * [[reflection]]: [[dumpsters]], [[eyes]], [[hazard suit gloves]...
    26: ...other: [[pixel shader|pixel]]/[[vertex shader]]s (reflections)
  2. reflection (113 bytes)
    1: {{effect|reflection (computer graphics)|reflect}}
  3. Wurm (11,297 bytes)
    11: |effect water current=<smw_true_words>
    59: * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
    63: * [[reflection]]: [[water reflection|water]]--almost everything!
    71: ===Atmospheric/environmental [[effects]]===
    73: * [[water]]: [[reflection]]
  4. Outcast (5,156 bytes)
    20: |effect breath acid=<smw_false_words>
    21: |effect breath cold=<smw_true_words>
    22: |effect breath fire=<smw_false_words>
    23: |effect breath poison=<smw_false_words>
    24: |effect water bubbles=<smw_false_words>
  5. Carmageddon TDR 2000 (5,340 bytes)
    17: |effect breath acid=<smw_false_words>
    18: |effect breath cold=<smw_false_words>
    19: |effect breath fire=<smw_false_words>
    20: |effect breath poison=<smw_false_words>
    21: |effect water bubbles=<smw_false_words>

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