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  1. Tomb Raider (3,198 bytes)
    8: |effect water splash=yes
    28: ** [[sprites]]: [[blood squirts]], [[fire]], [[water splashes]]
    31: ===Atmospheric/environmental [[effects]]===
    34: * [[particle effects]]: shooting lava
    60: ...ting), [[doors (split-shutting)]], [[falling]], [[fire]], floors ([[crumbling floors|crumbling]], [[fall...
  2. Half-Life² (8,260 bytes)
    12: |effect water bubbles=yes
    13: |effect water splash=yes
    14: |effect water other=debris, spray
    25: * [[transparency]]: [[fire]], [[glass]], [[light beams]], [[projectile trail...
    28: ===[[atmospheric/environmental effects]]===
  3. fire breath (49 bytes)
    1: {{effect}}
    6: * [[fire]]
  4. lava (88 bytes)
    2: {{effect}}
    7: * [[fire]]
  5. Arx Fatalis (8,363 bytes)
    13: |effect water bubbles=<smw_false_words>
    14: |effect water current=<smw_false_words>
    15: |effect water drops=<smw_false_words>
    16: |effect water ripples=<smw_false_words>
    17: |effect water splash=<smw_false_words>
  6. flame (85 bytes)
    1: {{effect}}
    6: * [[fire]]
  7. gameform (13,258 bytes)
    71: ===[[:cat:effects|Effects]]===
    73: ...<b>[[breath]]</b></td><td>{{#input:type=text|name=effect breath other}}<br>
    74: {{#input:type=checkbox|name=effect breath acid}} [[acid breath|acid]]<br>
    75: {{#input:type=checkbox|name=effect breath cold}} [[cold breath|cold]]<br>
    76: ...=checkbox|name=effect breath fire}} [[fire breath|fire]]<br>
  8. Need for Speed: Porsche Unleashed (2,169 bytes)
    14: * atmospheric/environmental [[effects]]
    18: ** [[spray]]: broken [[fire hydrants]], [[log mill]] [[sawdust]], [[waterfall...
    28: * [[particle effects]]: [[explosions]], fire hydrant water [[stream]], [[sawdust]], [[smoke]],...
    37: ...h]]: [[billboards]], [[chairs]], [[dumpsters]], [[fire hydrants]], [[hazard pylons]] & [[sawhorses]], [[...
    41: * [[sound]]: 3D, [[doppler effect]], [[reverb]] in [[tunnels]]
  9. Wurm (11,297 bytes)
    11: |effect water current=<smw_true_words>
    58: ...[[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es
    59: * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
    68: * [[transparency]]: [[fire]], [[smoke]], [[water]]
    71: ===Atmospheric/environmental [[effects]]===
  10. Outcast (5,156 bytes)
    20: |effect breath acid=<smw_false_words>
    21: |effect breath cold=<smw_true_words>
    22: |effect breath fire=<smw_false_words>
    23: |effect breath poison=<smw_false_words>
    24: |effect water bubbles=<smw_false_words>
  11. Trespasser (6,100 bytes)
    27: |effect breath acid=<smw_false_words>
    28: |effect breath cold=<smw_false_words>
    29: |effect breath fire=<smw_false_words>
    30: |effect breath poison=<smw_false_words>
    31: |effect water bubbles=<smw_false_words>
  12. Tomb Raider: Legend (4,343 bytes)
    17: |effect breath acid=<smw_false_words>
    18: |effect breath cold=<smw_false_words>
    19: |effect breath fire=<smw_false_words>
    20: |effect breath poison=<smw_false_words>
    21: |effect water bubbles=<smw_false_words>
  13. Carmageddon TDR 2000 (5,340 bytes)
    17: |effect breath acid=<smw_false_words>
    18: |effect breath cold=<smw_false_words>
    19: |effect breath fire=<smw_false_words>
    20: |effect breath poison=<smw_false_words>
    21: |effect water bubbles=<smw_false_words>
  14. ember (72 bytes)
    1: {{effect}}
    4: * [[fire]]

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