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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Tomb Raider (3,198 bytes)
8: |effect water splash=yes
28: ** [[sprites]]: [[blood squirts]], [[fire]], [[water splashes]]
31: ===Atmospheric/environmental [[effects]]===
34: * [[particle effects]]: shooting lava
60: ...ting), [[doors (split-shutting)]], [[falling]], [[fire]], floors ([[crumbling floors|crumbling]], [[fall... - Half-Life² (8,260 bytes)
12: |effect water bubbles=yes
13: |effect water splash=yes
14: |effect water other=debris, spray
25: * [[transparency]]: [[fire]], [[glass]], [[light beams]], [[projectile trail...
28: ===[[atmospheric/environmental effects]]=== - fire breath (49 bytes)
1: {{effect}}
6: * [[fire]] - lava (88 bytes)
2: {{effect}}
7: * [[fire]] - Arx Fatalis (8,363 bytes)
13: |effect water bubbles=<smw_false_words>
14: |effect water current=<smw_false_words>
15: |effect water drops=<smw_false_words>
16: |effect water ripples=<smw_false_words>
17: |effect water splash=<smw_false_words> - flame (85 bytes)
1: {{effect}}
6: * [[fire]] - gameform (13,258 bytes)
71: ===[[:cat:effects|Effects]]===
73: ...<b>[[breath]]</b></td><td>{{#input:type=text|name=effect breath other}}<br>
74: {{#input:type=checkbox|name=effect breath acid}} [[acid breath|acid]]<br>
75: {{#input:type=checkbox|name=effect breath cold}} [[cold breath|cold]]<br>
76: ...=checkbox|name=effect breath fire}} [[fire breath|fire]]<br> - Need for Speed: Porsche Unleashed (2,169 bytes)
14: * atmospheric/environmental [[effects]]
18: ** [[spray]]: broken [[fire hydrants]], [[log mill]] [[sawdust]], [[waterfall...
28: * [[particle effects]]: [[explosions]], fire hydrant water [[stream]], [[sawdust]], [[smoke]],...
37: ...h]]: [[billboards]], [[chairs]], [[dumpsters]], [[fire hydrants]], [[hazard pylons]] & [[sawhorses]], [[...
41: * [[sound]]: 3D, [[doppler effect]], [[reverb]] in [[tunnels]] - Wurm (11,297 bytes)
11: |effect water current=<smw_true_words>
58: ...[[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es
59: * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
68: * [[transparency]]: [[fire]], [[smoke]], [[water]]
71: ===Atmospheric/environmental [[effects]]=== - Outcast (5,156 bytes)
20: |effect breath acid=<smw_false_words>
21: |effect breath cold=<smw_true_words>
22: |effect breath fire=<smw_false_words>
23: |effect breath poison=<smw_false_words>
24: |effect water bubbles=<smw_false_words> - Trespasser (6,100 bytes)
27: |effect breath acid=<smw_false_words>
28: |effect breath cold=<smw_false_words>
29: |effect breath fire=<smw_false_words>
30: |effect breath poison=<smw_false_words>
31: |effect water bubbles=<smw_false_words> - Tomb Raider: Legend (4,343 bytes)
17: |effect breath acid=<smw_false_words>
18: |effect breath cold=<smw_false_words>
19: |effect breath fire=<smw_false_words>
20: |effect breath poison=<smw_false_words>
21: |effect water bubbles=<smw_false_words> - Carmageddon TDR 2000 (5,340 bytes)
17: |effect breath acid=<smw_false_words>
18: |effect breath cold=<smw_false_words>
19: |effect breath fire=<smw_false_words>
20: |effect breath poison=<smw_false_words>
21: |effect water bubbles=<smw_false_words> - ember (72 bytes)
1: {{effect}}
4: * [[fire]]
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