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3D Game Comparison - Game vs. game. No hype; just facts.™

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    1. spray (515 bytes)
      1: ...]] or [[faucet]]), to [[blood]] spurting out of [[character]]'s missing [[limb]], or even [[urine]].
      3: ...fects can certainly include 3D objects vs. just [[sprite]]s (as ''[[Active Worlds]]'' can do).
    2. gameform (13,258 bytes)
      59: ==[[:cat:characters|Character]]==
      61: ...><b>Character</b></td><td>{{#input:type=text|name=character}}</td>
      65: {{#input:type=textarea|name=character|rows=10}}
      193: ...ut:type=checkbox|name=inventory pickup sprite}} [[sprite]]s (2D) {{#input:type=checkbox|name=inventory pic...
    3. Outcast (5,156 bytes)
      15: |physics gravity=characters
      58: |character=Cutter Slade
      69: |character other=water tinting
      95: |pickups sprite=<smw_false_words>
      101: ==[[Character]]==
    4. Trespasser (6,100 bytes)
      15: |physics gravity=characters
      85: |character=Anne
      86: |character description=tourist
      87: |character other=breast tattoo health, controllable arm
      130: |pickups sprite=<smw_false_words>
    5. Tomb Raider: Legend (4,343 bytes)
      54: |character=Lara Croft
      88: |pickups sprite=<smw_false_words>
      99: ==[[Player character]]==
    6. Carmageddon TDR 2000 (5,340 bytes)
      87: |pickups sprite=<smw_false_words>
      104: ==[[Character]]==
      105: * [[player character]]: [[car]] ([[driver]])

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