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3D Game Comparison - Game vs. game. No hype; just facts.™
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- spray (515 bytes)
1: ...]] or [[faucet]]), to [[blood]] spurting out of [[character]]'s missing [[limb]], or even [[urine]].
3: ...fects can certainly include 3D objects vs. just [[sprite]]s (as ''[[Active Worlds]]'' can do). - gameform (13,258 bytes)
59: ==[[:cat:characters|Character]]==
61: ...><b>Character</b></td><td>{{#input:type=text|name=character}}</td>
65: {{#input:type=textarea|name=character|rows=10}}
193: ...ut:type=checkbox|name=inventory pickup sprite}} [[sprite]]s (2D) {{#input:type=checkbox|name=inventory pic... - Outcast (5,156 bytes)
15: |physics gravity=characters
58: |character=Cutter Slade
69: |character other=water tinting
95: |pickups sprite=<smw_false_words>
101: ==[[Character]]== - Trespasser (6,100 bytes)
15: |physics gravity=characters
85: |character=Anne
86: |character description=tourist
87: |character other=breast tattoo health, controllable arm
130: |pickups sprite=<smw_false_words> - Tomb Raider: Legend (4,343 bytes)
54: |character=Lara Croft
88: |pickups sprite=<smw_false_words>
99: ==[[Player character]]== - Carmageddon TDR 2000 (5,340 bytes)
87: |pickups sprite=<smw_false_words>
104: ==[[Character]]==
105: * [[player character]]: [[car]] ([[driver]])
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