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3D Game Comparison - Game vs. game. No hype; just facts.™
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- action (5,686 bytes)
6: ...mputer]], and [[w:video games|video games]], such actions include (in order of [[w:commonality|commonality]...
12: ...weapon, [[hit]]ting, [[punch]]ing, [[kick]]ing, [[throw]]ing, etc.
18: ...ing/racing games]] obviously have driving-related actions like steering, acceleration ("running"/"walking")...
20: ...s became (and become) more complex, more and more actions/moves were (are) added, approaching the complexit...
24: * [[w:Actions per minute|Actions per minute]] - Half-Life² (8,260 bytes)
72: ...ump]], [[pick up]]/[[drop]]/[[throw]], [[run]], [[actions/shoot]], [[sprint]], [[strafe]], [[swim]], [[walk...
96: * [[throw]]: pick upable objects - gameform (13,258 bytes)
62: ...Actions/moves</b></td><td>{{#input:type=text|name=actions other}}<br>
63: ...pe=select|name=actions|multiple=1|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutname...
161: ...xt|name=throw other}} {{#input:type=checkbox|name=throw pickupable}} pickupable objects
162: {{#input:type=select|name=throw|{{#dpl:category=objects|format=,\n*%TITLE%,,|orde...
168: ...ype=select|name=interaction other|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutname... - Wurm (11,297 bytes)
30: |throw pickupable=<smw_false_words>
44: |thrown weapons stick bodies=<smw_false_words>
45: |thrown weapons stick ground=<smw_false_words>
46: |thrown weapons stick walls=<smw_false_words>
47: |thrown weapons retrievable=<smw_false_words> - Heavy Metal: F.A.K.K.² (4,727 bytes)
15: ...ts]], [[crystals]] (some), [[explosions]], [[flamethrower]], [[lightning]]
29: ** [[detail textures|detail]]/procedural: flamethrower burns
52: ** combo weapon actions
80: * [[throw]]: shglieks - Outcast (5,156 bytes)
57: |throw pickupable=<smw_false_words>
59: |actions=climb, die (various), jump, run, shoot, stomach l...
83: |thrown weapons stick bodies=<smw_false_words>
84: |thrown weapons stick ground=<smw_false_words>
85: |thrown weapons stick walls=<smw_false_words> - Trespasser (6,100 bytes)
76: |throw pickupable=<smw_true_words>
88: |actions=crouch, pick up, drop, throw, jump, shoot
114: |thrown weapons stick bodies=<smw_false_words>
115: |thrown weapons stick ground=<smw_false_words>
116: |thrown weapons stick walls=<smw_false_words> - Thief: The Dark Project (5,716 bytes)
52: ...rd]]), [[open]]/[[close]], [[pick up]]/[[drop]]/[[throw]] object/body, [[ready]]/[[sheath]] weapon, [[run...
91: * [[throw]]: anything pickupable (-loot, papyrus/parchments... - Tomb Raider: Legend (4,343 bytes)
53: |throw pickupable=<smw_false_words>
76: |thrown weapons stick bodies=<smw_false_words>
77: |thrown weapons stick ground=<smw_false_words>
78: |thrown weapons stick walls=<smw_false_words>
79: |thrown weapons retrievable=<smw_false_words> - Mafia: The City of Lost Heaven (7,544 bytes)
51: * [[idle actions]]
69: * throw molotov cocktails/grenades
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