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3D Game Comparison - Game vs. game. No hype; just facts.™

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  1. Tomb Raider (3,198 bytes)
    10: |actions=climb, dive, grab, jump, pick up, pull, push, roll, run, shimmy, shoot, s...
  2. action (5,686 bytes)
    6: ...mputer]], and [[w:video games|video games]], such actions include (in order of [[w:commonality|commonality]...
    10: ...ke ''[[w:Pitfall!|Pitfall!]]'' which also combine jumping with [[grab]]bing onto things in order to:
    18: ...ing/racing games]] obviously have driving-related actions like steering, acceleration ("running"/"walking")...
    20: ...s became (and become) more complex, more and more actions/moves were (are) added, approaching the complexit...
    24: * [[w:Actions per minute|Actions per minute]]
  3. Half-Life² (8,260 bytes)
    72: ...ump]], [[pick up]]/[[drop]]/[[throw]], [[run]], [[actions/shoot]], [[sprint]], [[strafe]], [[swim]], [[walk...
  4. Aliens vs Predator 2 (2,377 bytes)
    53: * [[impact dust]]: [[feet jump-land]]
    55: * [[actions]]: [[pickup]] object, [[hit]]/[[kick]], [[run]], ...
  5. Heavy Metal: F.A.K.K.² (4,727 bytes)
    50: * [[viscosity|water level affects run speed & jump distance]]
    51: ...+ wrap legs around), hug wall (+ [[sidestep]]), [[jump]], [[pick up]] (by moving over object), place det...
    52: ** combo weapon actions
    54: * clothing/skin: [[jumpsuit]] (+ rips & loses pieces); leather [[stirrups...
  6. Outcast (5,156 bytes)
    59: |actions=climb, die (various), jump, run, shoot, stomach lie (+ crawl), swim, walk
  7. Trespasser (6,100 bytes)
    88: |actions=crouch, pick up, drop, throw, jump, shoot
  8. Thief: The Dark Project (5,716 bytes)
    52: ...], [[crouch]] (+ run/walk), [[drink]], [[eat]], [[jump]], [[pick lock]]/[[pickpocket|pocket]], [[lean]] ...
  9. Tomb Raider: Legend (4,343 bytes)
    101: ===[[Actions]]===
    103: ... swimming, in stealth mode), mid-air somersaults (jump + back-or-forward + roll)
  10. Mafia: The City of Lost Heaven (7,544 bytes)
    29: ... broom sweeping, impacts (bullets, character long jump and roll, vehicle), vehicle tire kickup
    51: * [[idle actions]]
    54: ...ves]]: [[crouch]], [[hit]]/[[shoot]]/[[swing]], [[jump]], [[lean]] left/right, [[run]], [[strafe]], [[va...
    67: * on-fire guy runs and jumps into ocean
  11. The Elder Scrolls III: Morrowind (6,733 bytes)
    39: * moves: [[cast spell]], [[jump]], [[run]], [[hit]]/[[shoot]], [[sneak]], [[straf...
    50: * [[idle actions]]: look around, hum, whistle, make comments
  12. Dragon's Lair 3D (3,380 bytes)
    21: ** [[collision detection]]: jump-landing Dirk's [[body impact collision|body break...
    40: * [[idle actions]]
    41: ...imb]], [[crouch]], [[drop]]/[[pick up]] object, [[jump]] (+: [[attack]], [[grab ledge]], [[pull up]]), [...
    60: * [[climb]]: [[chains]] (+ [[turn]] left/right, [[jump]]), [[ladders]]

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