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  • Half-Life²

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    1. Tomb Raider (3,198 bytes)
      10: ...ab, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk
      32: * [[dust]]: [[shooting darts]]
      33: * [[shooting lava]]
      34: * [[particle effects]]: shooting lava
      60: ...lly swinging), [[boulders (rolling)]], [[darts]] (shooting), [[doors (split-shutting)]], [[falling]], [[f...
    2. action (5,686 bytes)
      6: ...mputer]], and [[w:video games|video games]], such actions include (in order of [[w:commonality|commonality]...
      12: ...[[w:generic|generic]] action for attacking like [[shoot]]ing/[[w:fire (disambiguation)|firing]] a weapon,...
      16: ...y in [[w:first person shooting games|first person shooting games]] but was also introduced in platform ga...
      18: ...ing/racing games]] obviously have driving-related actions like steering, acceleration ("running"/"walking")...
      20: ...s became (and become) more complex, more and more actions/moves were (are) added, approaching the complexit...
    3. Half-Life² (8,260 bytes)
      72: ...[pick up]]/[[drop]]/[[throw]], [[run]], [[actions/shoot]], [[sprint]], [[strafe]], [[swim]], [[walk]]
    4. gameform (13,258 bytes)
      62: ...Actions/moves</b></td><td>{{#input:type=text|name=actions other}}<br>
      63: ...pe=select|name=actions|multiple=1|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutname...
      159: ...<b>[[shoot]]</b></td> <td>{{#input:type=text|name=shoot other}}
      160: {{#input:type=select|name=shoot|{{#dpl:category=objects|format=,\n*%TITLE%,,|orde...
      168: ...ype=select|name=interaction other|{{#dpl:category=actions|format=,\n*%TITLE%,,|ordermethod=titlewithoutname...
    5. Heavy Metal: F.A.K.K.² (4,727 bytes)
      51: ..., [[run]], [[shimmy]] (horizontal edges/poles), [[shoot]] (+ alternate), [[strafe]], [[swing]] (rope, mon...
      52: ** combo weapon actions
      59: ...] (giant), shglieks (when mad), [[plants]] (arrow-shooting, eating, strangling [[vines]])
    6. Outcast (5,156 bytes)
      59: |actions=climb, die (various), jump, run, shoot, stomach lie (+ crawl), swim, walk
      109: ...[particle effects]]: cold breath, healing/saving, shooting lava, vulture-like bird swarms
    7. Trespasser (6,100 bytes)
      75: |shoot=above things moves them
      88: |actions=crouch, pick up, drop, throw, jump, shoot
    8. Mafia: The City of Lost Heaven (7,544 bytes)
      51: * [[idle actions]]
      53: ...minal/police wanted) levels: armed-and-dangerous (shoot-to-kill), under arrest, pay fine, searching/wante...
      54: * [[moves]]: [[crouch]], [[hit]]/[[shoot]]/[[swing]], [[jump]], [[lean]] left/right, [[run...
      79: ...s, people (follow, kill, transport), plant bombs, shoot train blocks
      90: ...ome, +holders fall over), fire hydrants break and shoot water, lights (some) go out, mailboxes fall over,...
    9. The Elder Scrolls III: Morrowind (6,733 bytes)
      39: ...ves: [[cast spell]], [[jump]], [[run]], [[hit]]/[[shoot]], [[sneak]], [[strafe]], [[swim]], [[walk]]
      50: * [[idle actions]]: look around, hum, whistle, make comments
    10. Dragon's Lair 3D (3,380 bytes)
      40: * [[idle actions]]
      41: ...up]]), [[roll]] (forward, left/right), [[run]], [[shoot]]/[[swing weapon]], [[strafe]], [[walk]]
      56: ...], [[tables]]), [[fire]] (+ [[fireballs|balls]]), shooting ([[books]], flaming [[wood poles]])

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