Search results
3D Game Comparison - Game vs. game. No hype; just facts.™
No page titled action::push
What links hereNo pages link here. |
All pages starting here(redirects in italics) |
All pages starting/ending hereUNIQ7f09a02d7a157a19-dpl-00000002-QINU |
More info about:
multi-select
namespace
searching
multi-select
namespace
searching
16 results starting at #1
[previous 20] (20 | 50 | 100 | 250 | 500) [next 20]
No page title matches
Page text matches
- Tomb Raider (3,198 bytes)
3: |genre=action-adventure
10: |actions=climb, dive, grab, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault,...
65: ===[[interaction]]===
69: * [[push]]: [[buttons]], pullable objects - Severance: Blade of Darkness (2,297 bytes)
4: |genre=action role-playing game
37: * [[interaction]]
41: ** other: [[pull levers]]; [[push]] loose wall [[stones]] - Arx Fatalis (8,363 bytes)
4: |genre=fantasy action-adventure-RPG
27: |push pullupable=<smw_false_words>
69: * weight (body or stones) pushes ground panel down to open door
117: ===[[interaction]]=== - Wurm (11,297 bytes)
28: |push pullupable=<smw_false_words>
80: ... [[prune]], [[pull]], [[punch]], [[puppeteer]], [[push]], [[reinforce]], [[repair]], [[ride]], [[sew]], ...
106: ===[[interaction]]===
149: * [[pull]]/[[push]] (small increments): barrels, forges, looms, ove...
151: ... (small increments): practice/training dolls; see push/pull - Heavy Metal: F.A.K.K.² (4,727 bytes)
3: |genre=action-adventure
21: ** sliding doors push Julie
51: ...bject), place detonator, [[pull]] (+ up edges), [[push]], ready/store weapon (2 hands), [[run]], [[shimm...
52: ** combo weapon actions
74: ===[[Interaction]]=== - Outcast (5,156 bytes)
4: |genre=action-adventure
55: |push pullupable=<smw_false_words>
59: |actions=climb, die (various), jump, run, shoot, stomach ...
120: ===[[Interaction]]===
124: * [[push]]: [[buttons]] - move (59 bytes)
1: {{action}}
4: * [[action]]
6: * [[push]] - Trespasser (6,100 bytes)
4: |genre=action-adventure
71: |push=buttons: outdoor phone buttons activates message
72: |push pullupable=<smw_true_words>
77: |interaction other=levers/switches
88: |actions=crouch, pick up, drop, throw, jump, shoot - Thief: The Dark Project (5,716 bytes)
3: |genre=action-adventure
39: ...ck doors from opening/closing fully and/or can be pushed by doors (small objects only)
52: * [[actions]]: [[block]], [[climb]], [[crouch]] (+ run/walk)...
77: ===[[interaction]]===
89: * [[push]]: barrels, buttons, crates, [[rocks]] (boulders)... - Tomb Raider: Legend (4,343 bytes)
3: |genre=action-adventure
51: |push pullupable=<smw_false_words>
101: ===[[Actions]]===
107: ===[[Environmental interaction]]=== - Postal² (6,048 bytes)
5: |genre=action
90: ===[[environmental interaction]]===
92: * knockover/[[move]]/[[push]]: [[cardboard boxes]] (most), [[casket]], [[comp... - The Elder Scrolls III: Morrowind (6,733 bytes)
5: |genre=fantasy action-adventure-RPG
50: * [[idle actions]]: look around, hum, whistle, make comments
67: ===[[Interaction]]===
68: * [[move]]: reposition (but not push/pull) anything pickupable
72: ...ors]], [[pick locks]]/[[pick pockets|pockets]], [[push]] [[buttons]], raise/lower bar door, [[read]] boo... - No One Lives Forever (5,550 bytes)
5: |genre=action-adventure
23: ** opening doors & file cabinet drawers push
46: ===[[environmental interaction]]===
53: * [[push]]: [[buttons]], bouyant envelope, wood [[boards]] - Drakan: Order of the Flame (4,669 bytes)
3: |genre=action-adventure
59: ..."walk"), [[die]], [[jump]], [[pick up]] object, [[push]], [[run]], [[sneak]], [[strafe]], [[swim]], [[sw...
85: ===[[environmental interaction]]===
92: * [[push]]: barrels (broken pieces), body parts, rocks (bo... - Gothic (5,984 bytes)
4: |genre=action-adventure, role-playing game
68: ...awn weapons]] and [[sneak alert|sneaking arouse reactions]]
83: ===[[interaction]]===
87: * [[push]]: [[buttons]] - Risen (6,174 bytes)
3: |genre=action-adventure, role-playing game
67: ...awn weapons]] and [[sneak alert|sneaking arouse reactions]]
82: ===[[interaction]]===
86: * [[push]]: [[buttons]]
[previous 20] (20 | 50 | 100 | 250 | 500) [next 20]