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  1. Tomb Raider (3,198 bytes)
    3: |genre=action-adventure
    10: |actions=climb, dive, grab, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault,...
    65: ===[[interaction]]===
    69: * [[push]]: [[buttons]], pullable objects
  2. Severance: Blade of Darkness (2,297 bytes)
    4: |genre=action role-playing game
    37: * [[interaction]]
    41: ** other: [[pull levers]]; [[push]] loose wall [[stones]]
  3. Arx Fatalis (8,363 bytes)
    4: |genre=fantasy action-adventure-RPG
    27: |push pullupable=<smw_false_words>
    69: * weight (body or stones) pushes ground panel down to open door
    117: ===[[interaction]]===
  4. Wurm (11,297 bytes)
    28: |push pullupable=<smw_false_words>
    80: ... [[prune]], [[pull]], [[punch]], [[puppeteer]], [[push]], [[reinforce]], [[repair]], [[ride]], [[sew]], ...
    106: ===[[interaction]]===
    149: * [[pull]]/[[push]] (small increments): barrels, forges, looms, ove...
    151: ... (small increments): practice/training dolls; see push/pull
  5. Heavy Metal: F.A.K.K.² (4,727 bytes)
    3: |genre=action-adventure
    21: ** sliding doors push Julie
    51: ...bject), place detonator, [[pull]] (+ up edges), [[push]], ready/store weapon (2 hands), [[run]], [[shimm...
    52: ** combo weapon actions
    74: ===[[Interaction]]===
  6. Outcast (5,156 bytes)
    4: |genre=action-adventure
    55: |push pullupable=<smw_false_words>
    59: |actions=climb, die (various), jump, run, shoot, stomach ...
    120: ===[[Interaction]]===
    124: * [[push]]: [[buttons]]
  7. move (59 bytes)
    1: {{action}}
    4: * [[action]]
    6: * [[push]]
  8. Trespasser (6,100 bytes)
    4: |genre=action-adventure
    71: |push=buttons: outdoor phone buttons activates message
    72: |push pullupable=<smw_true_words>
    77: |interaction other=levers/switches
    88: |actions=crouch, pick up, drop, throw, jump, shoot
  9. Thief: The Dark Project (5,716 bytes)
    3: |genre=action-adventure
    39: ...ck doors from opening/closing fully and/or can be pushed by doors (small objects only)
    52: * [[actions]]: [[block]], [[climb]], [[crouch]] (+ run/walk)...
    77: ===[[interaction]]===
    89: * [[push]]: barrels, buttons, crates, [[rocks]] (boulders)...
  10. Tomb Raider: Legend (4,343 bytes)
    3: |genre=action-adventure
    51: |push pullupable=<smw_false_words>
    101: ===[[Actions]]===
    107: ===[[Environmental interaction]]===
  11. Postal² (6,048 bytes)
    5: |genre=action
    90: ===[[environmental interaction]]===
    92: * knockover/[[move]]/[[push]]: [[cardboard boxes]] (most), [[casket]], [[comp...
  12. The Elder Scrolls III: Morrowind (6,733 bytes)
    5: |genre=fantasy action-adventure-RPG
    50: * [[idle actions]]: look around, hum, whistle, make comments
    67: ===[[Interaction]]===
    68: * [[move]]: reposition (but not push/pull) anything pickupable
    72: ...ors]], [[pick locks]]/[[pick pockets|pockets]], [[push]] [[buttons]], raise/lower bar door, [[read]] boo...
  13. No One Lives Forever (5,550 bytes)
    5: |genre=action-adventure
    23: ** opening doors & file cabinet drawers push
    46: ===[[environmental interaction]]===
    53: * [[push]]: [[buttons]], bouyant envelope, wood [[boards]]
  14. Drakan: Order of the Flame (4,669 bytes)
    3: |genre=action-adventure
    59: ..."walk"), [[die]], [[jump]], [[pick up]] object, [[push]], [[run]], [[sneak]], [[strafe]], [[swim]], [[sw...
    85: ===[[environmental interaction]]===
    92: * [[push]]: barrels (broken pieces), body parts, rocks (bo...
  15. Gothic (5,984 bytes)
    4: |genre=action-adventure, role-playing game
    68: ...awn weapons]] and [[sneak alert|sneaking arouse reactions]]
    83: ===[[interaction]]===
    87: * [[push]]: [[buttons]]
  16. Risen (6,174 bytes)
    3: |genre=action-adventure, role-playing game
    67: ...awn weapons]] and [[sneak alert|sneaking arouse reactions]]
    82: ===[[interaction]]===
    86: * [[push]]: [[buttons]]

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