RenderWare V2.1

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RwV3d *

RwGetCameraLookAt(RwCamera *camera, RwV3d *vector);

Description

Retrieves the camera’s "Look At" vector (the direction in which the camera points).

Arguments

camera Pointer to the camera.

vector Pointer to the vector that will receive the "Look At" vector.

Return Value

The argument vector if successful, and NULL otherwise.

See Also

RwGetCameraLookRight()

RwGetCameraLookUp()

RwPanCamera()

RwPointCamera()

RwResetCamera()

RwSetCameraLookAt()

RwTiltCamera()

RwTransformCameraOrientation()