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- Half-Life² (8,260 bytes)
53: ...on]], [[inertia]], [[magnetism]], [[momentum]], [[weight]]
54: * [[weight]]: player character breaks [[wood crates]]/[[beam...
86: * [[puzzles]]: physics-based (add/remove weight, add floating objects to surface something, etc) - Arx Fatalis (8,363 bytes)
69: * weight (body or stones) pushes ground panel down to open... - lighter (60 bytes)
6: * [[weight]] - Heavy Metal: F.A.K.K.² (4,727 bytes)
20: ** rope-suspended platforms pivot from Julie's [[weight]] - Thief: The Dark Project (5,716 bytes)
38: ...ncy]], [[friction]], [[inertia]], [[momentum]], [[weight]]
45: * weight-sensitive columns & floor tiles - Assassin's Creed (4,027 bytes)
39: * [[friction]], [[inertia]], [[momentum]], [[weight]] (see [[#interaction|breakable objects]])
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