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- Half-Life² (8,260 bytes)
18: ...hazard suit gloves]], [[floors]] (tile, metal), [[glass]], most metallic surfaces, [[rollers]], [[sawblad...
25: * [[transparency]]: [[fire]], [[glass]], [[light beams]], [[projectile trails]], [[smok...
33: * [[shards]]: [[glass]], [[metal]], [[wood]]
54: ...er character breaks [[wood crates]]/[[beams]] and glass [[windows]]
90: ...awer cabinets]], [[flower pots]], [[gaspumps]], [[glass]] (window panes, cars), [[locks]], machine NPCs, ... - Aliens vs Predator 2 (2,377 bytes)
30: ...[[blood spray]], [[debris]], [[fire]], [[gas]], [[glass shards]], [[smoke]], [[sparks]], [[steam]]
39: ...ntal texturemapping|environmental]] ([[desks]], [[glass]], [[walls]]), [[mipmapping|mip]]
47: * [[transparency]]: [[clouds]], [[fire]], [[glass]], [[light beams]] ([[laser]], sun), [[pheremone ... - GUN (3,570 bytes)
31: * [[transparency]]: [[fire]], [[glass]], [[light beams]], [[smoke]], [[steam]], [[water...
69: * [[break]]: [[barrels]], [[glass]] ([[bottles]], [[window panes]]) - Deadly Dozen: Pacific Theater (1,852 bytes)
9: * [[transparency]]: [[fire]], [[glass]], [[light beams]] - Devastation (4,545 bytes)
43: * [[transparency]]: [[fire]], [[glass]], [[laser beams]], [[light beams]], [[smoke]], [...
68: ...airs]] (some), [[cigarette packs]], [[crates]], [[glass]] ([[bottles]]), [[microwave ovens]], [[vending m... - Construction-Destruction (2,212 bytes)
31: * [[transparency]]: [[glass]], [[smoke]] - Heavy Metal: F.A.K.K.² (4,727 bytes)
22: ...[reflection]]: metallic surfaces, non-translucent glass, many other things
30: ...nsparency]]: explosions, fire, ghosts, [[glass]] (glasses, health vials, water ampules, windows), [[holog... - Thief: The Dark Project (5,716 bytes)
5: |developer=Looking Glass Studios
19: * [[transparency]]: [[fire]], [[gas]], [[glass]], [[ice]], [[smoke]], [[steam]], [[water]], [[wa...
78: ...[[break]]: [[crates]] (wood), [[doors]] (wood), [[glass]] (window panes), [[ice]], [[tapestries]]
82: ...ketball]], [[bedroll]], [[bodies]], [[crates]], [[glass (broken)]], [[hammers]] (large)
83: ** "junk": [[bottles]] (green glass, grey) - Postal² (6,048 bytes)
15: ...clouds, dust, electricity arcs, explosions, fire, glass shards (bottles, windows), liquid drops/splash, m...
18: ** [[explosion force]] blows out glass and up vehicles (+ debris)
26: * [[transparency]]: barf, fire, glass, light beams, pee, smoke, steam
73: ** face/look at player when he breaks glass
91: ...kegs]], [[bodies]], [[bottles]], [[gas pumps]], [[glass windows]], natural gas [[pipeline]], [[propane ta... - Mafia: The City of Lost Heaven (7,544 bytes)
13: ...ns]], [[fire]], [[leaves]], [[rain]], [[shards]] (glass), [[smoke]], [[soap suds]], [[sparks]], [[steam]]...
17: ** [[explosion force]]: blows out glass, pushes people/NPCs/objects back
23: ...pping]]: [[environmental mapping|environmental]] (glass, metal; floors, gramaphone cone, perfume bottles-...
25: * [[transparency]]: [[fire]], [[glass]], [[light beams]], player character when camera ...
34: * [[vehicles]]: [[incremental damage]] (broken glass, dents, engine steam, off-centered steering, bump... - Assassin's Creed (4,027 bytes)
16: * [[transparency]]: [[fire]], [[glass]], [[light beams]], [[projectile trails]], [[smok... - The Elder Scrolls III: Morrowind (6,733 bytes)
22: ...[[cobwebs]], [[blood]], [[crystals]], [[fire]], [[glass]], [[magical effects]], [[poison]], [[smoke]], [[...
81: * dishware: [[cups]]/[[glasses]], [[plates]], [[utensils]] ([[forks]], [[knive...
84: * [[glass]], [[goblets]], [[gold]], [[grain]], [[hearts]], ...
87: * [[lanterns]]: glass, paper, travel
96: * [[ammo]]: [[arrows]] (Chitin, glass, iron, silver, steel), [[bolts]] - No One Lives Forever (5,550 bytes)
15: ** breaking objects: [[glass shards]], [[machine parts|parts]] ([[vehicle part...
26: ... [[sleeping gas|sleeping]], [[stun gas|stun]]), [[glass]], [[light beams]], poodle toy olfactory [[scent]...
49: ...kers]], [[bottles]], [[cups]], [[mugs]], [[safety glasses]], [[skylights]], [[test tubes]], [[windows]]: ...
65: ** [[zoom]]: [[sunglasses]], [[gun scope]]
87: * shoot through surfaces (fences, glass, grates, wood) - Drakan: Order of the Flame (4,669 bytes)
17: ...g (corpses, broken barrels/crates)]], [[fire]], [[glass]] (cups, light panels), [[glow]], [[grimstone]], ...
86: * [[break]]: bodies, dishes (glass cups, jugs, plates), rocks/snowballs, some walls,... - Gothic (5,984 bytes)
20: ...ow/bolt [[tracers]], clouds, [[cobwebs]], fire, [[glass]], lightning shield, smoke, water, weapon swings - Risen (6,174 bytes)
19: ...ow/bolt [[tracers]], clouds, [[cobwebs]], fire, [[glass]], lightning shield, smoke, water, weapon swings
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