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- Half-Life² (8,260 bytes)
18: ... (+ puddles), [[weapons]]; [[pixel shaders]]; see environmental texture mapping
23: ...]]: [[bumpmapping|bump]], [[environmental mapping|environmental]], [[mip]], [[procedural textures|procedural]]
28: ===[[atmospheric/environmental effects]]=== - Aliens vs Predator 2 (2,377 bytes)
12: ===atmospheric/environmental===
39: ...mapping|mapping]]: [[environmental texturemapping|environmental]] ([[desks]], [[glass]], [[walls]]), [[mipmapping...
44: * [[reflection]]: see environmental texture mapping - GUN (3,570 bytes)
22: * [[reflection]]: see environmental texture mapping
29: ** [[texturemapping|mapping]]: [[bumpmapping|bump]], [[mipmapping|mip...
33: ==atmospheric/environmental== - Devastation (4,545 bytes)
14: * atmospheric/environmental [[effects]]
36: * [[reflection]]: some water [[puddles]]; see [[environmental texture mapping]]
41: ** [[texturemapping|mapping]]: [[environment map|environment]], [[mip...
67: ===[[environmental interaction]]=== - Wurm (11,297 bytes)
67: ** [[texturemapping|mapping]]: [[mipmapping|mip]], [[bumpmapping|bump...
71: ===Atmospheric/environmental [[effects]]=== - Heavy Metal: F.A.K.K.² (4,727 bytes)
28: ** [[texturemapping|mappping]]: [[mipmapping|mip]]
33: ====Atmospheric/environmental==== - The Elder Scrolls III: Morrowind (6,733 bytes)
16: * [[reflection]]: see environmental texture mapping; [[pixel-shaded]] water
21: ** [[texturemapping|mapping]]: [[environment mapping|environment]] ([...
25: ===atmospheric/environmental [[effects]]=== - Dragon's Lair 3D (3,380 bytes)
13: * atmospheric/environmental
30: ** [[texturemapping|mapping]]: [[mip]] - Drakan: Order of the Flame (4,669 bytes)
20: ===atmospheric/environmental===
49: * [[texturemapping|mapping]]: [[environment map|environment]]
85: ===[[environmental interaction]]=== - Gothic (5,984 bytes)
23: ===atmospheric/environmental===
46: * [[texturemapping|mapping]]: [[mip]] - Risen (6,174 bytes)
22: ===atmospheric/environmental===
45: * [[texturemapping|mapping]]: [[mip]]
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