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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Main Page (1,950 bytes)
25: * {{catcount|surfaces}} - Half-Life² (8,260 bytes)
18: ...[floors]] (tile, metal), [[glass]], most metallic surfaces, [[rollers]], [[sawblades]], [[sewer pipes]], [[s... - dirt (43 bytes)
3: [[Category:Surfaces]] - snow (64 bytes)
2: [[cat:surfaces]] - sand (28 bytes)
3: [[cat:surfaces]] - mud (24 bytes)
1: {{general|cat=Surfaces}} - plastic (24 bytes)
1: {{general|cat=Surfaces}} - grass (43 bytes)
1: {{general|cat=surfaces}} - gravel (24 bytes)
1: {{general|cat=Surfaces}} - tile (27 bytes)
2: [[cat:surfaces]] - Hard Truck 2 (1,825 bytes)
15: ...urn off engine & coast), [[sparks]] (ricochet off surfaces), [[truck]] [[shocks]]/[[suspension]] - terrain (23 bytes)
1: {{object|cat=surfaces}} - land (24 bytes)
1: {{general|cat=surfaces}} - carpet (126 bytes)
2: [[cat:surfaces]] - Need for Speed: Porsche Unleashed (2,169 bytes)
29: * [[physics]]: [[slippery]] surfaces (dirt, grass, ice, mud, snow), most pushable obje... - ice (85 bytes)
2: [[cat:surfaces]] - Heavy Metal: F.A.K.K.² (4,727 bytes)
22: * [[reflection]]: metallic surfaces, non-translucent glass, many other things - paddy field (57 bytes)
1: {{general|paddy field|rice patty|rice patt|cat=surfaces}} - Thief: The Dark Project (5,716 bytes)
114: * [[arrows stick]] in dirt/grass/wood surfaces/objects; [[retrievable ammo|retrievable]] - Postal² (6,048 bytes)
99: ...[[bounce]] off and [[adhesive projectile|stick to surfaces]] (depending on how thrown)
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