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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Severance: Blade of Darkness (2,297 bytes)
23: * other: [[sword impact]] (+ [[sparks]] & [[surface]] [[debris]]: [[wood]], [[stone]]), eating [[food... - Half-Life² (8,260 bytes)
18: ...[floors]] (tile, metal), [[glass]], most metallic surfaces, [[rollers]], [[sawblades]], [[sewer pipes]], [[...
86: ...based (add/remove weight, add floating objects to surface something, etc) - Mafia: The City of Lost Heaven (7,544 bytes)
11: ...dies/feet remain horizontal instead of angling to surface); vehicles block fire hydrant water
55: * [[view]]: [[1st-person]] (against vertical surface, elevated train, trolly, sniper mode, vehicles), ...
96: ** [[bullet shells]]: eject, fall, hit surface, bounce (+ down angles), and disappear after a lo... - tire kickup (261 bytes)
6: * [[surface]] - adhesive projectile (131 bytes)
2: {{effect|adhesion|arrows stick|stick to surface}} - Gothic (5,984 bytes)
58: ...afe]], [[swim]] ([[dive underwater]], [[stroke]], surface, [[tread water|tread]]: + back), [[vault]], [[wad... - Risen (6,174 bytes)
57: ...afe]], [[swim]] ([[dive underwater]], [[stroke]], surface, [[tread water|tread]]: + back), [[vault]], [[wad...
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