Search results
3D Game Comparison - Game vs. game. No hype; just facts.™
Searching for reflection/floors
No page titled reflection/floors
What links hereNo pages link here. |
All pages starting here(redirects in italics) |
All pages starting/ending hereUNIQ54b3632b43a7171c-dpl-00000002-QINU |
More info about:
multi-select
namespace
searching
multi-select
namespace
searching
5 results starting at #1
[previous 20] (20 | 50 | 100 | 250 | 500) [next 20]
No page title matches
Page text matches
- Half-Life² (8,260 bytes)
18: ...[dumpsters]], [[eyes]], [[hazard suit gloves]], [[floors]] (tile, metal), [[glass]], most metallic surface...
26: ...other: [[pixel shader|pixel]]/[[vertex shader]]s (reflections) - Postal² (6,048 bytes)
20: * [[reflection]]: [[mirrors]]; see environmental texture mapping
24: ...apping|environmental]] (some signs, statues, tile floors/walls) - Mafia: The City of Lost Heaven (7,544 bytes)
18: * [[reflection]]: [[mirror]], water ([[puddles]], [[river]]); se...
23: ...ironmental mapping|environmental]] (glass, metal; floors, gramaphone cone, perfume bottles--some, vehicles... - Assassin's Creed (4,027 bytes)
13: * [[reflection]]: floors (marble, metal), most metallic surfaces, walls (m...
17: ...]], [[depth of field]], pixel/[[vertex shaders]] (reflections) - Drakan: Order of the Flame (4,669 bytes)
15: * [[reflection]]: [[environment mapping]]
79: ...es]]: [[find]] keys/items, [[pressure-sensitive]] floors/walls
81: ...(track-spinning), [[darts (shooting)]], [[fire]], floors (crumbling), [[lava]], [[poison gas]], [[falling ...
[previous 20] (20 | 50 | 100 | 250 | 500) [next 20]