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    1. Half-Life² (8,260 bytes)
      19: ...ading]]; [[NPCs]], [[moving object shadows|moving objects]]
      30: * [[lightbeams]]: [[windows]] (some), [[scanner drone lights]], [[spotlights]]
      40: ...ay]], [[projectile trails]], [[radiation mist]], scanner drone [[swarms]]; see particle effects, [[#phy...
      48: ...ner]], [[fire]], [[flashlight]], [[manhacks]], [[scanner drones]], [[vehicles]], [[windows]]
      59: ...* [[plastic crates]] hold objects ([[bottles]], [[cans]], etc)
    2. beverage can (61 bytes)
      2: {{object|{{PAGENAME}}|soda can|drink can}}
    3. vending machine (117 bytes)
      1: {{object|{{PAGENAME}}|soda machine|cat=machines}}
      5: * [[soda]]
    4. Trespasser (6,100 bytes)
      23: ** objects: stackable, fall over, fly through air, impact, ...
      57: |environment effects other=* object contact debris (dust)
      61: ** buildings/dinosaurs/objects
      68: ...rtable), telephone (office-style), trailers, trashcans, wood: beams, planks, shards, sticks
      101: |weapons pickupable objects=<smw_false_words>

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