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    1. Half-Life² (8,260 bytes)
      19: ...ading]]; [[NPCs]], [[moving object shadows|moving objects]]
      30: * [[lightbeams]]: [[windows]] (some), [[scanner drone lights]], [[spotlights]]
      40: ...ay]], [[projectile trails]], [[radiation mist]], scanner drone [[swarms]]; see particle effects, [[#phy...
      48: ...ner]], [[fire]], [[flashlight]], [[manhacks]], [[scanner drones]], [[vehicles]], [[windows]]
      59: ...* [[plastic crates]] hold objects ([[bottles]], [[cans]], etc)
    2. pie (19 bytes)
      1: {{object|cat=food}}
    3. bread (50 bytes)
      1: {{object|cat=food}}
    4. cheese (19 bytes)
      1: {{object|cat=food}}
    5. meat (86 bytes)
      1: {{object|cat=food}}
    6. Arx Fatalis (8,363 bytes)
      39: * other: [[usable objects highlight]]
      45: * [[steam]]: object-lava contact
      57: ** picked up objects from water causes ripple and splash
      68: * dropped/thrown objects [[bounce]] slightly
      86: * moves: [[drop]]/[[pickup]]/[[throw]] object, [[hit]], [[jump]], [[lean]] left/right, [[magic]...
    7. milk (19 bytes)
      1: {{object|cat=food}}
    8. wine (19 bytes)
      1: {{object|cat=food}}
    9. Wurm (11,297 bytes)
      39: |weapons pickupable objects=<smw_false_words>
      57: ...[collision detection]]: 2D (and missing with many objects)
      64: ...racter shadows|characters]] (-1st-person view), [[object shadows|fences, walls, buildings]], [[tree shadow...
      69: * other: [[occlusion culling]], [[LOD]], usable object/tile highlight
      75: ...rches?), [[vegetation growth|bushes/trees grow]], objects [[decay]]; see [[#Engine|particle effects]]
    10. ribs (44 bytes)
      1: {{object|cat=food}}
    11. garlic (19 bytes)
      1: {{object|cat=food}}
    12. leet (19 bytes)
      1: {{object|cat=food}}
    13. Thief: The Dark Project (5,716 bytes)
      14: * [[shadows]]: pre-rendered, static; buldings/objects
      39: ...losing fully and/or can be pushed by doors (small objects only)
      44: ...e correctly), fly through air, impact, move other objects slightly (depending on size)
      52: ...[sheath]] weapon, [[run]], [[swim]], [[swing]] [[#objects|blackjack/sword]], [[walk]]
      71: * [[locations]]: [[canals]], [[city]], [[prison]]
    14. donut (70 bytes)
      1: {{object|donut|doughnut|cat=food}}
    15. egg (85 bytes)
      1: {{object|cat=food}}
    16. herb (38 bytes)
      1: {{object|cat=food}}
    17. pumpkin (19 bytes)
      1: {{object|cat=food}}
    18. casserole (44 bytes)
      1: {{object|cat=food}}
    19. soup (59 bytes)
      1: {{object|cat=food}}
    20. steak (44 bytes)
      1: {{object|cat=food}}

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