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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Half-Life² (8,260 bytes)
18: ...s]], [[sawblades]], [[sewer pipes]], [[shelves]] (metal), [[toxic waste]], [[walls]] (some), [[water]] (+...
33: * [[shards]]: [[glass]], [[metal]], [[wood]]
35: * [[sparks]]: [[electricity]], [[metal impacts]] ([[bullets]], [[crowbar]], manhack [[bl...
71: ...ootsteps]]: [[concrete]], [[dirt]], [[gravel]], [[metal]] (duct, generic, ladder), [[sand]], [[tile]], [[...
92: ..., ladder cage, [[luggage carts]], [[mattresses]], metal panels, pet transport [[crates]] (some), [[pods]]... - Arx Fatalis (8,363 bytes)
85: * [[footsteps]]: dirt, metal, mud/wet/slosh, stone, water, wood
158: * [[keys]], magic items, [[metal]] chunks - Devastation (4,545 bytes)
49: * [[footsteps]]: dirt, metal, rock, water - Wurm (11,297 bytes)
125: ... [[alloy]]s ([[brass]], [[bronze]], [[steel]]), [[metal armor|armor]] ([[chain armor|chain]], [[plate arm...
141: ...file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc - Thief: The Dark Project (5,716 bytes)
53: ...[footsteps]]: [[carpet]], [[dirt]], [[gravel]], [[metal]] [[rock]]/[[stone]], [[tile]], [[water]], [[wood... - Assassin's Creed (4,027 bytes)
13: * [[reflection]]: floors (marble, metal), most metallic surfaces, walls (marble only?), [[water]] (+ [...
20: * [[dust]]: footsteps, [[impacts]], light beams
55: * [[footsteps]]: [[dirt]], [[gravel]], [[metal]], [[sand]], [[stone]], [[tile]], [[water]], [[wo... - Dragon's Lair 3D (3,380 bytes)
39: * [[footsteps]]: [[metal]], [[stone]], [[wood]] - Drakan: Order of the Flame (4,669 bytes)
58: * [[footsteps]]: land: dirt, grass, metal, rock, snow, wood; water; armor - Gothic (5,984 bytes)
21: ...s when looking at sun), [[shaking]] (some monster footsteps), [[underwater distortion]], [[usable object high...
27: * [[steam]]: [[boiling water]], cooling hot metal
55: * [[footsteps]]: dirt, metal, sand, stone, water, wood - Risen (6,174 bytes)
20: ...s when looking at sun), [[shaking]] (some monster footsteps), [[underwater distortion]], [[usable object high...
26: * [[steam]]: [[boiling water]], cooling hot metal
54: * [[footsteps]]: dirt, metal, sand, stone, water, wood
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