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- Half-Life² (8,260 bytes)
12: |effect water bubbles=yes
13: |effect water splash=yes
14: |effect water other=debris, spray
28: ===[[atmospheric/environmental effects]]===
31: ...bris]], [[dust]], [[gas]], [[mist]], [[smoke]], [[sparks]], [[splash]], [[spray]], [[steam]], [[swarms]] - Arx Fatalis (8,363 bytes)
13: |effect water bubbles=<smw_false_words>
14: |effect water current=<smw_false_words>
15: |effect water drops=<smw_false_words>
16: |effect water ripples=<smw_false_words>
17: |effect water splash=<smw_false_words> - Need for Speed: Porsche Unleashed (2,169 bytes)
14: * atmospheric/environmental [[effects]]
17: ** [[sparks]]: car [[impact]]/[[scrape]], [[steel pour]], wel...
28: ...r [[stream]], [[sawdust]], [[smoke]], [[snow]], [[sparks]], [[steam]], tire kickups, [[water drops]]
41: * [[sound]]: 3D, [[doppler effect]], [[reverb]] in [[tunnels]] - Carmageddon TDR 2000 (5,340 bytes)
17: |effect breath acid=<smw_false_words>
18: |effect breath cold=<smw_false_words>
19: |effect breath fire=<smw_false_words>
20: |effect breath poison=<smw_false_words>
21: |effect water bubbles=<smw_false_words>
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