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  1. Half-Life² (8,260 bytes)
    12: |effect water bubbles=yes
    13: |effect water splash=yes
    14: |effect water other=debris, spray
    28: ===[[atmospheric/environmental effects]]===
    31: * [[particle effects]]: [[debris]], [[dust]], [[gas]], [[mist]], [[sm...
  2. Arx Fatalis (8,363 bytes)
    13: |effect water bubbles=<smw_false_words>
    14: |effect water current=<smw_false_words>
    15: |effect water drops=<smw_false_words>
    16: |effect water ripples=<smw_false_words>
    17: |effect water splash=<smw_false_words>
  3. gameform (13,258 bytes)
    71: ===[[:cat:effects|Effects]]===
    73: ...<b>[[breath]]</b></td><td>{{#input:type=text|name=effect breath other}}<br>
    74: {{#input:type=checkbox|name=effect breath acid}} [[acid breath|acid]]<br>
    75: {{#input:type=checkbox|name=effect breath cold}} [[cold breath|cold]]<br>
    76: {{#input:type=checkbox|name=effect breath fire}} [[fire breath|fire]]<br>
  4. Need for Speed: Porsche Unleashed (2,169 bytes)
    14: * atmospheric/environmental [[effects]]
    28: * [[particle effects]]: [[explosions]], fire hydrant water [[stream]], [[sawdust]], [[...
    41: * [[sound]]: 3D, [[doppler effect]], [[reverb]] in [[tunnels]]

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