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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Half-Life² (8,260 bytes)
24: ...guts]], [[bullet holes]], crowbar [[impact decals|impacts]], [[explosion blasts]], [[paint splats]]
29: * [[dust]]: [[impacts]], [[lightbeams]]
31: * [[particle effects]]: [[debris]], [[dust]], [[gas]], [[mist]], [[smoke]], [[sparks]], [[sp...
32: * [[shaking]]: [[bullet impacts]], [[explosions]]
35: * [[sparks]]: [[electricity]], [[metal impacts]] ([[bullets]], [[crowbar]], manhack [[blades]], ... - Aliens vs Predator 2 (2,377 bytes)
13: * [[sparks]]: [[hacking]], [[flares]], [[impacts]] ([[alien]] [[claws]], [[knives]])
53: * [[impact dust]]: [[feet jump-land]] - Devastation (4,545 bytes)
15: ** [[dust]]: [[impacts]] (bullets, feet)
19: ** [[sparks]]: [[bullet impacts]] - Postal² (6,048 bytes)
15: ...purts, bubbles, cold air, crumbs, disease clouds, dust, electricity arcs, explosions, fire, glass shards...
42: * [[dust]]: feet/kick impacts
49: * [[sparks]]: bullet impacts, napalm pours/vents (+ bounce)
63: ** [[shakes on impacts]] (baton, kicks, shovel, etc) - Mafia: The City of Lost Heaven (7,544 bytes)
13: * [[particle effects]]: [[blood spurts]], [[dust]], [[explosions]], [[fire]], [[leaves]], [[rain]]...
29: * [[dust]]: broom sweeping, impacts (bullets, character long jump and roll, vehicle),...
32: * [[sparks]]: bullet/vehicle impacts
72: ...12 square miles; [[Chinatown]], [[downtown]], [[industrial]], [[Littly Italy]], [[slums]], [[suburbs]]),... - Assassin's Creed (4,027 bytes)
12: * [[particle effects]]: [[debris]], [[dust]], [[hay]], [[leaves]], [[mist]], [[smoke]], [[sp...
20: * [[dust]]: footsteps, [[impacts]], light beams
28: ** [[wind]]: dust, fabric, hay
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