Comparison table

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 11:13, 30 July 2007 (edit)
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m Dynamic Page List - notitlematch
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Revision as of 13:52, 9 August 2007 (edit) (undo)
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Dynamic Page List
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==[[mw:Extension:DynamicPageList|Dynamic Page List]]== ==[[mw:Extension:DynamicPageList|Dynamic Page List]]==
-Lists all articles in category even if they don't use [[template:game]] and doesn't include field links either:+Lists all articles in category even if they don't use [[template:game]] and doesn't include template's field links:
<dpl> <dpl>
category=Games category=Games
Line 37: Line 37:
category=Games category=Games
|includepage={game}.dpl |includepage={game}.dpl
 +|nottitlematch=(test game)
 +|ordermethod=title
 +|listseparators=\n{¦cellpadding=0 cellspacing=0 border class=sortable style="border: 1px black; font-family: Tahoma; font-size: 8pt"\n!{{cat|Games|Game}}\n !{{cat|Years|Year}} !!{{cat|Genres|Genre}} !!{{cat|Companies|Publisher}} !!{{cat|Companies|Developer}} !!{{cat|Engines|Engine}} !!{{cat|Player characters|Character}}\n¦-,\n¦[[%PAGE%]],\n¦-\n,\n¦}
 +|secseparators= ¦¦
 +|uses=Template:game
 +|resultsfooter='''Total games: %PAGES%'''
 +}}
 +
 +
 +With Semantic MediaWiki game template:
 +{{#dpl:
 +category=Games
 +|includepage={game}.smwdpl
|nottitlematch=(test game) |nottitlematch=(test game)
|ordermethod=title |ordermethod=title

Revision as of 13:52, 9 August 2007

These are tests to see if I can get a MediaWiki table to look like my game comparison table. Unfortuately, it's not going very well...too many extensions are required to even get basic functionality, let alone the full design!

TemplateTable

no headers specified--only "website" appears but with cropped template syntax except if the "website" field is defined with a {{template}}; then all other fields display fine (but without links and can't specify if the field names should be on the first column vs. only first row)
Article year genre publisher developer character engine type polygon engine sound engine type voxel engine type nurbs engine optimization lod engine optimization occlusion culling engine optimization portal rendering effect water bubbles effect water current effect water drops effect water ripples effect water splash effect water waves effect breath cold effect breath fire effect breath poison close openable drop pickupable drop inventory pickup dropable pull pickupable push pullupable ride moving throw pickupable character description physics fabric physics fabric other physics fluid physics fluid other effect breath acid weather clouds weather clouds dynamic weather clouds moving weather fog weather fog dynamic weather rain volumetric weather lightning weather rain weather rain ripple weather rain splash weather snow weather snow build weather snow dynamic weather wind weather wind fans weather wind flags weather wind hair weather wind trees weather transition view 1st-person view 1st-person binocs view 1st-person gunscope view 3rd-person view pan keyboard view pan mouse view zoom keyboard weapons pickupable objects ammo arrows stick bodies ammo arrows stick ground ammo arrows stick walls ammo arrows retrievable ammo bolts stick bodies ammo bolts stick ground ammo bolts stick walls ammo bolts retrievable ammo spears stick bodies ammo spears stick ground ammo spears stick walls ammo spears retrievable thrown weapons stick bodies thrown weapons stick ground thrown weapons stick walls thrown weapons retrievable ejected clips stay ejected clips disappear immediately ejected clips disappear later ejected clips disappear never weapons muzzle flash weapons muzzle smoke weapons targeting auto weapons targeting manual pickups sprite pickups 3d pickups automatic pickups manual npcs #levels level editor weapons inventory publisher2 engine modified theme wikipedia engine type engine other effect water other engine type engine optimization name actions break burn ride engine type other physics gravity footsteps character other engine modified }} circa pick up pull engine other weather other environment effects other buttons push shoot interaction other environment other npcs other ai design objects atmenv particles lighting physics shadows footprints locations damage puzzles close drop throw turn on/off inventory design pickups ammo targeting
4x4 Evolution 2000 driving simulation Gathering of Developers Terminal Reality vehicles yes                                                                                                                                                                                                                                                                                          
Aliens vs Predator 2 2001 first-person shooter Sierra Entertainment Monolith Productions alien, predator, human   Lithtech stereo                                                                                                                                                                                                                                                                                      
Arx Fatalis 2001 fantasy action-adventure-RPG   Arkane Studios   proprietary   }} circa: 2001 (Europe)/2002 (USA) ==[[Effects]]== * [[particle effects]]: [[blood spray]]                                                                                                                                                                                                                                          
Assassin's Creed 2008 action-adventure Ubisoft Ubisoft Montreal Altair   Scimitar                                               assassin                                                                                                                                                                                                                                        
Carmageddon TDR 2000 2000 arcade driving simulation Torus Games Sales Curve Interactive   proprietary                                                                                                                    
Construction-Destruction 2003 construction simulation ValuSoft Gabriel Interactive     proprietary                                                                                                                                                                         vehicles 10 no no no                                                                                                      
Deadly Dozen: Pacific Theater 2002 action-tactical   nFusion Interactive     proprietary                                                                                                                                                                                                                                                                                        
Devastation 2003 action ARUSH Entertainment Digitalo Studios     Unreal Tournament 2003 stereo                                                                                                                                                                         20       Groove Games yes                                                                                                  
Dragon's Lair 3D 2002 action-adventure Ubisoft Dragonstone Software Dirk the Daring }} ==[[Effects]]== * atmospheric/environmental ** [[sparkles]]: [[magic]], [[mana]] cell ** [[steam]]: [[cauldron]], [[grate]]   proprietary                                                                                                                                                                                       fantasy                                                                                                
Drakan: Order of the Flame 1999 action-adventure Psygnosis Surreal Software Rynn   Riot engine stereo                                                                                                                                                                         14           fantasy,medieval                                                                                                
Dungeon Keeper 2 1999 real-time strategy Electronic Arts Bullfrog Productions     proprietary                                                                                                                                                                                       dungeon building                                                                                                
GUN 2005 action-adventure Activision Neversoft Entertainment     proprietary stereo                                                                                                                                                                                       Gun (video game) polygon modified ''[[Tony Hawk's Pro Skater]]''?                                                                                          
Gothic 2001 action-adventure, role-playing game Piranha Bytes nameless   proprietary stereo, surround sound, EAX2 }} ==[[Effects]]== * [[lighting]]: [[dynamic light                                             male, prisoner                                                                                                                           1 [[world]], 4 [[parts]]           fantasy                                                                                                
Half-Life² 2004 Action-Adventure Sierra Entertainment Valve Software Gordon Freeman yes Source engine       yes yes yes yes       yes                                                                                                                                                                         debris, spray                                                                                        
Hard Truck 2 1999 truck driving simulation   Softlab-NSK trucker   proprietary                                               truck driver                                                                                                                                                 polygon LOD                                                                                    
Heavy Metal: F.A.K.K.² 2000 action-adventure Sierra Entertainment Ritual Entertainment Julie Strain   Quake III                                                                                                                                                                                       fantasy,futuristic   polygon                                                                                            
Mafia: The City of Lost Heaven 2002 action-driving simulation   Illusion Softworks     LS3D }} ==[[Engine]]                                                                                                                                                                                                     {{PAGENAME}}                                                                                  
Magic Carpet 1994 action role-playing game   Bullfrog Productions Prince yes proprietary                                                                                                                                                                                         Magic Carpet (video game)             cast spells, strafe buildings trees magic carpet                                                                          
Need for Speed: Porsche Unleashed 2000 driving simulation Electronic Arts EA Canada cars   proprietary                                                                                                                                                                         cars     no no                                                                                                      
No One Lives Forever 2000 action-adventure   Monolith Productions     Lithtech }} ==[[Engine]]== * [[lighting]]: [[dynamic light                                                                                                                                                                                                                                                                                        
Outcast 1999 action-adventure Infogrames Appeal Cutter Slade Paradise                     Outcast (game)     tinting: player       climb, die (various), jump, run, shoot, stomach lie (+ crawl), swim, walk       terrain characters dirt, grass, rice patties, sand, stone, water, wood water tinting                                                                  
Postal² 2003 action Whiptail Interactive Running With Scissors     Unreal 2                                                                                                                                                                                                     Postal 2                 =[[Engine]]== * [[collision detection]]: 2D, except bodies                                                                
Risen 2009 action-adventure, role-playing game Piranha Bytes nameless   stereo                                             male                                                                                                                           1 [[island]]           fantasy, medieval                                                                                                
Severance: Blade of Darkness 2001 action role-playing game Codemasters Rebel Act Studios various   proprietary                                                                                                                                                                                                 polygon }} ==[[Engine]]== * {{iawm                                                                                      
The Elder Scrolls III: Morrowind   fantasy action-adventure-RPG         NDL NetImmerse }} ==[[Engine]]== * [[collision detection]]: 2D; character/NPCs can block doors * [[lighting]]: [[dynamic light                                                                                                                                                                                                                         2002                                                              
Thief: The Dark Project 1998 action-adventure Eidos Interactive Looking Glass Studios Garrett yes Dark Engine stereo         yes                                                                                                                                                                                                                                                                            
Tomb Raider 1996 action-adventure Eidos Interactive Core Design Lara Croft yes proprietary                     yes                                                                                                                                                                                 climb, dive, grab, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk                   ammo, artifacts, keys, weapons blocks, crates, levers, switches                                                          
Tomb Raider: Legend 2005 action-adventure Eidos Interactive Crystal Dynamics Lara Croft proprietary                                                                                                                    
Trespasser 1998 action-adventure Electronic Arts Dreamworks Anne proprietary   tourist dinosaurs     * anything pickupable, bat, guns [.22 Calico, .38 Special, .50 Barret rifle, AK-47, Benelli M1 Super 90 shotgun, Beretta 9mm, Browning .50 caliber machine gun, Desert Eagle .44 Magnum, Heckler and Koch (91, MP5 9mm, VP70 9mm), M-14, Mac-10 9mm, Ruger Redhawk .44 Magnum, S&W 686 .357 Magnum, SPAS 12, toxic gun, tranquilizer pistol & rifle], mace * [[bullet shells]]: eject, bounce off things, make sound, then disappear after a few seconds         Jurassic Park: Trespasser             crouch, pick up, drop, throw, jump, shoot chair   anything falling (junked vehicles, etc), lift terrain characters dirt, grass, water breast tattoo health, controllable arm     basketball, bats, batteries, bus sideview mirrors, cans (crushed beer/soda, paint), canteen, cement blocks, bones (+ rib cage, skull), boots, chairs, containers (crates, oil/fuel drums, plastic), helmet, hammer, I-beams, keycards, oil filters, mug (broken), phone cover (- pickupable), picture frame, pipes, radiator fans, rebar, rocks, shipping containers, table (portable), telephone (office-style), trailers, trashcans, wood: beams, planks, shards, sticks   * [[collision detection]]: mostly 2D (walking dinos, but angle when fallen/dead) * [[inverse kinematics]] * physics: ** objects: stackable, fall over, fly through air, impact, float (wood shards, etc) ** bullet impact force moves things ** very accurate, but slow * [[skeletal animation]] mist * object contact debris (dust) * [[particle effects]]: [[dust]] * [[shadows]]: ** [[in-texture shadows yes buttons: outdoor phone buttons activates message above things moves them levers/switches * # levels: 1 [[island]], 8 [[areas]] * [[location]]: Site B (Isla Sorna: island near Costa Rica), 15km2 * [[FMV]]s: 3 * [[linear level progression]] * outdoor landscaping/terrain design: very natural/organic * [[puzzles]]: find keycards * [[damage]]/hazards: [[falling]] stone walls/statues (triggered) Albertosaurus, Brachiosaurus, Parasaurolophus, Stegosaurus, Triceratops, Tyrannosaurus Rexes, Velocoraptors dinosaurs attack each other back, hand ammo, weapons, keycards, almost anything less than or equal to the size of a weapon                                  
Wurm 2006 role-playing game,simulation OneTooFree OneTooFree                                                                                                     fantasy Wurm Online                                                                                              
game year genre, genre publisher developer character   proprietary stereo                   yes                         description, description                                                                                                                         NPC,NPC     weapon, weapon       theme, theme         type optimization   action, action object, object object object     surface, surface       object, object object, object         object object object     dodge,follow   object, object weather fire,smoke dynamic gravity real-time surface, surface location, location damage, damage puzzle,puzzle object object object object ammo, ammo manual }} [[cat:templates]]
game- year genre, genre publisher developer character   proprietary stereo                   yes                         description, description                                                                                                                         NPC,NPC     weapon, weapon       theme, theme         type optimization   action, action object, object object object     surface, surface       object, object object, object         object object object     dodge,follow   object, object weather fire,smoke dynamic gravity real-time surface, surface location, location damage, damage puzzle,puzzle object object object object ammo, ammo manual }} [[cat:games


all headers but "website"--must specify field case exactly or TemplateTable doesn't use it :/
Article year genre publisher developer engine character
4x4 Evolution 2000 driving simulation Gathering of Developers Terminal Reality   vehicles
Aliens vs Predator 2 2001 first-person shooter Sierra Entertainment Monolith Productions Lithtech alien, predator, human
Arx Fatalis 2001 fantasy action-adventure-RPG   Arkane Studios proprietary  
Assassin's Creed 2008 action-adventure Ubisoft Ubisoft Montreal Scimitar Altair
Carmageddon TDR 2000 2000 arcade driving simulation Torus Games Sales Curve Interactive proprietary  
Construction-Destruction 2003 construction simulation ValuSoft Gabriel Interactive proprietary  
Deadly Dozen: Pacific Theater 2002 action-tactical   nFusion Interactive proprietary  
Devastation 2003 action ARUSH Entertainment Digitalo Studios Unreal Tournament 2003  
Dragon's Lair 3D 2002 action-adventure Ubisoft Dragonstone Software proprietary Dirk the Daring }} ==[[Effects]]== * atmospheric/environmental ** [[sparkles]]: [[magic]], [[mana]] cell ** [[steam]]: [[cauldron]], [[grate]]
Drakan: Order of the Flame 1999 action-adventure Psygnosis Surreal Software Riot engine Rynn
Dungeon Keeper 2 1999 real-time strategy Electronic Arts Bullfrog Productions proprietary  
GUN 2005 action-adventure Activision Neversoft Entertainment proprietary  
Gothic 2001 action-adventure, role-playing game Piranha Bytes proprietary nameless
Half-Life² 2004 Action-Adventure Sierra Entertainment Valve Software Source engine Gordon Freeman
Hard Truck 2 1999 truck driving simulation   Softlab-NSK proprietary trucker
Heavy Metal: F.A.K.K.² 2000 action-adventure Sierra Entertainment Ritual Entertainment Quake III Julie Strain
Mafia: The City of Lost Heaven 2002 action-driving simulation   Illusion Softworks LS3D }} ==[[Engine]]  
Magic Carpet 1994 action role-playing game   Bullfrog Productions proprietary Prince
Need for Speed: Porsche Unleashed 2000 driving simulation Electronic Arts EA Canada proprietary cars
No One Lives Forever 2000 action-adventure   Monolith Productions Lithtech }} ==[[Engine]]== * [[lighting]]: [[dynamic light  
Outcast 1999 action-adventure Infogrames Appeal Paradise Cutter Slade
Postal² 2003 action Whiptail Interactive Running With Scissors Unreal 2  
Risen 2009 action-adventure, role-playing game Piranha Bytes nameless
Severance: Blade of Darkness 2001 action role-playing game Codemasters Rebel Act Studios proprietary various
The Elder Scrolls III: Morrowind   fantasy action-adventure-RPG     NDL NetImmerse }} ==[[Engine]]== * [[collision detection]]: 2D; character/NPCs can block doors * [[lighting]]: [[dynamic light  
Thief: The Dark Project 1998 action-adventure Eidos Interactive Looking Glass Studios Dark Engine Garrett
Tomb Raider 1996 action-adventure Eidos Interactive Core Design proprietary Lara Croft
Tomb Raider: Legend 2005 action-adventure Eidos Interactive Crystal Dynamics proprietary Lara Croft
Trespasser 1998 action-adventure Electronic Arts Dreamworks proprietary Anne
Wurm 2006 role-playing game,simulation OneTooFree OneTooFree    
game year genre, genre publisher developer proprietary character
game- year genre, genre publisher developer proprietary character


Dynamic Page List

Lists all articles in category even if they don't use template:game and doesn't include template's field links:

%DPL-1.4.2-WARNING: No results!


With specific template declaration and manually entered field header category links (should take template table field data directly, preferably...):

%DPL-1.4.2-WARNING: No results!


With (redundant) DPL template and unspecified fields (empty fields show template code if template does not use a parser function to hide non-existent parameters, however; "(test game)" hidden):

%DPL-1.4.2-WARNING: No results!


With Semantic MediaWiki game template:

%DPL-1.4.2-WARNING: No results!

Semantic MediaWiki

Possible but requires lots of complex relations/attributes/types in order to function. Last-ditch resort...getting closer to using it...but I don't think it can use rows and columns as headers (multi-dimensional tables) either...<sigh>

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