RwWCMoveCamera(RwCamera *camera, RwReal x, RwReal y, RwReal z);
Description
Moves the camera position by the given delta (x, y, z) values, with respect to the world space coordinate system.
Arguments
camera Pointer to the camera.
x Amount to move the camera parallel to the world X axis (in world space units).
y Amount to move the camera parallel to the world Y axis (in world space units).
z Amount to move the camera parallel to the world Z axis (in world space units).
Return Value
The argument camera if successful, and NULL otherwise.
See Also