RwVCMoveCamera(RwCamera *camera, RwReal x, RwReal y, RwReal z);
Description
Moves the camera position by the given delta (x, y, z) values (in camera space units) with respect to the cameras orientation. For instance, a positive z value moves the camera forward.
Arguments
camera Pointer to the camera.
x Amount to move the camera along its X axis (in camera space units).
y Amount to move the camera along its Y axis (in camera space units).
z Amount to move the camera along its Z axis (in camera space units).
Return Value
The argument camera if successful, and NULL otherwise.
See Also