RenderWare V2.1

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RwBool

RwTextureDictBegin(void);

Description

Creates a new, empty texture dictionary and pushes it on the texture dictionary stack. The newly created dictionary becomes the current texture dictionary.

Arguments

None.

Return Value

TRUE if successful, and FALSE otherwise.

See Also

RwFindNamedTexture()

RwForAllNamedTextures()

RwGetNamedTexture()

RwGetTextureDictSearchMode()

RwSetTextureDictSearchMode()

RwReadNamedTexture()

RwTextureDictEnd()