RwSetTextureDithering(RwTextureDitherMode mode);
Description
Sets the current global texture dithering mode to be applied to subsequently loaded textures.
Arguments
mode The texture dithering mode.
Return Value
TRUE if successful, and FALSE otherwise.
Comments
The current texture dithering mode is a global parameter which controls whether textures read from disk are dithered to increase perceived color resolution or not.
The following texture dither modes are supported:
rwDITHERON Activates dithering.
rwDITHEROFF Deactivates dithering.
rwAUTODITHER Adopts the auto-dithering mode of raster reading to decide whether to dither textures.
The default mode is rwAUTODITHER.
See Also