RwRenderClump(RwClump *clump);
Description
Renders the clump into the current cameras image buffer.
Arguments
clump Pointer to the clump.
Return Value
The argument clump if successful, and NULL otherwise
Comments
Clumps rendered by RwRenderClump() are illuminated by the lights in the scene the clump is in (if any).
Note that this function is not recursive, i.e., it only renders the specified clump and not its descendants.
This function can only be called in the context of an RwBeginCameraUpdate() RwEndCameraUpdate() block.
See Also