RwRemoveTextureModeFromSurface(RwTextureModes mode);
Description
Removes a texture mode (or modes) from the current material. Texture modes permit fine grain control over the rendering of textures.
Arguments
mode A bitfield representing a texture mode (or "bitwise or" of modes).
Return Value
TRUE if successful, and FALSE otherwise.
Comments
The texture modes are:
rwLIT The texture will be lit according to the current light sampling type of the material (rwFACET or rwVERTEX).
rwFORESHORTEN The texture will be foreshortened in a perspectively correct manner.
rwFILTER A filter will be applied to the texture to reduce the effect of pixelation due to aliasing.
For further information see the Texture Modes section in Chapter 2: Data Types.
This function can only be called within the context of an RwModelBegin() RwModelEnd() block.
See Also