RenderWare V2.1

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RwBool

RwRemoveTextureModeFromSurface(RwTextureModes mode);

Description

Removes a texture mode (or modes) from the current material. Texture modes permit fine grain control over the rendering of textures.

Arguments

mode A bitfield representing a texture mode (or "bitwise or" of modes).

Return Value

TRUE if successful, and FALSE otherwise.

Comments

The texture modes are:

• rwLIT The texture will be lit according to the current light sampling type of the material (rwFACET or rwVERTEX).

• rwFORESHORTEN The texture will be foreshortened in a perspectively correct manner.

• rwFILTER A filter will be applied to the texture to reduce the effect of pixelation due to aliasing.

For further information see the Texture Modes section in Chapter 2: Data Types.

This function can only be called within the context of an RwModelBegin()RwModelEnd() block.

See Also

RwAddTextureModeToSurface()

RwModelBegin()

RwModelEnd()

RwRemoveTextureModeFromMaterial()

RwRemoveTextureModeFromPolygon()

RwSetSurfaceTexture()

RwSetSurfaceTextureModes()