RenderWare V2.1

Previous Page Index Next Page

RwFixed

RwImmZBufferDepth(RwCamera *cam, RwReal depth);

Description

Finds the pixel space Z value for a camera space Z value.

Arguments

cam Camera which is being rendered to.

depth Camera space Z value.

Comments

This function should be used when using the Z buffer with 2d pixel space coordinates. It is also required if any perspectively correct textures are rendered (i.e. having the rwFORESHORTEN texture mode).

See Also

RwSetupImmediateLine()

RwSetupImmediateTriangle()

RwRenderImmediateTriangle()

RwRenderImmediateLine()

RwSetImmediateZRange()