RwForAllClumpsInHierarchy(RwClump
*root,
RwClump *(*func) (RwClump *clump));
RwForAllClumpsInHierarchyInt(RwClump
*root,
RwClump *(*func)(RwClump *clump, RwInt32 arg), RwInt32 arg);
RwForAllClumpsInHierarchyReal(RwClump
*root,
RwClump *(*func)(RwClump *clump, RwReal arg), RwReal arg);
RwForAllClumpsInHierarchyPointer(RwClump
*root,
RwClump *(*func)(RwClump *clump, void *arg), void *arg);
Description
Applies a call-back function to all clumps in the hierarchy whose root is pointed to by root. If any invocation of the call-back function sets RenderWares error status, iteration is terminated. The call-back function can either be a RenderWare API function or a user-defined function. In the latter case, the call-back function should call RwSetUserError() if it fails for any reason.
The difference between RwForAllClumpsInHierarchy() and its variations listed above is that for RwForAllClumpsInHierarchy() the call-back function takes only one argument (a clump pointer), whereas in the case of its variations, the call-back function takes an additional, user-supplied argument (arg) that can be of type RwInt32, RwReal or void * respectively.
Arguments
root Pointer to the root clump.
func Pointer to the call-back function.
arg A user-supplied argument to be passed to the call-back function.
Return Value
The argument clump if successful, and NULL otherwise.
Comments
If the return type of the call-back function is not RwClump *, then the pointer to the call-back function should be cast to the expected type, i.e., a pointer to a function whose return type is RwClump *. For example, in the case of a call-back function named foo whose return type is int, the following C expression should be used:
(RwClump*(*)())foo
The traversal of the clump hierarchy is done in a depth-first manner.
See Also