Posted by rgbold on July 08, 2000 at 14:10:27:
In reply to: Re: To Turbo Pascal posted by Bart on July 08, 2000 at 10:07:22:
I did not see the reason to have TRitem put in a 'phanthom' mesh. It can
put in the vertices, put in the rectangle/triangle (I have no texture
'picker' but defaults to texture at start point) The mesh placed has no
collisional properties. There are a lot better programs out there to put
phantom meshes in with.