Do we need more than one file for a game?

Do we need more than one file for a game?


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by BitShifter on May 30, 2000 at 12:02:08:

I was just looking at the coordinate system in the Rosetta and quickly figured the maximum size *one* room could have in one level.

The horizontal dimensions are a bit32 which is 2,147,483,647 units in max value. Each floor square is 1024 units so we can build a level to have a total number of 2,097,152 on a side. we are not so lucky witht he height since data constraints would limit the max height at 60 sqhares.

If each square is the equivalent of 8 feets (eyed by comparing to Lara's height), we'd get a single-room level of around 3,000 plus miles on a side.

Think about that: a whole continent.

I'd hate to have to do the textures for all those polygons, though. :-)

Think about the item list, man....


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Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum