Posted by BitShifter on June 01, 2000 at 07:01:02:
In reply to: Re: One level=one world posted by Tomb Biker on May 31, 2000 at 19:27:27:
: : Maybe some flag to pull fog in in case it takes more than a certain time to render...
: : ...anyway it was jsut a thought.
: OK, fog is the usual way to handle this but have you ever played Shadow Man? Really great engine. The guy himself moves like a piece of wood but the levels... oh man, I really liked to play this game because there was no fog to clip the visible area. There was a scene where you have to climb a windmill. Great view all around and no fog in sight. I still wonder about the speed the thing runs on my PC.
: Maybe we should try and look what happens...
...report it because the way things are going, it would be way easier to have a *one* file MULTI-room game than alsooo have to edit the gameflow thang.