Posted by Bart on May 27, 2000 at 17:03:07:
I'm sorry rgbold, but I still don't understand anything of all the new lighting features.
But first some other things
- If you want to trigger a camera and use the 'look at' option, what side does the camera 'looks' at? I know when using the 'trigger item' option, it locks on the triggered item. If you want it to view Lara or just something above, in the north/east direction?
-How did you get those Lara's standing there in your (beatiful) test level?
-Can you also define how much degrees the zip line goes?
Lighting questions
-What's that vertex lighting and what has the boxes got to do with it?
-What's vertex single light?
-How to use the Lara Light
-How to use the Spot light?
Maybe explaining what it all does would help me to understand how to use it.
I tried adding it and almost nothing (yes, but now what I wanted it to) appeared. Please explain what it is, how it effects all lighting in tr (is Lara couloured to when using spotlighting, etc.), and how to use it.
I just liked your test level with all the shadows! It looks a lot better!