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3D Game Comparison - Game vs. game. No hype; just facts.™
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- Severance: Blade of Darkness (2,297 bytes)
4: |genre=action role-playing game
29: ...apon in at least 4 ways), [[block]], [[climb]], [[duck]], [[jump]], [[pick up]], [[ready]]/[[stow]] [[sh...
34: * [[AI]]: [[dodge]], [[duck]], [[evade]], [[encircle]]
37: * [[interaction]] - action (5,686 bytes)
1: :''For the game genre, see [[:cat:action]]''.
3: ...ntrol''') in [[w:gaming|gaming]] is an [[w:action|action]]/[[w:move|move]]/[[w:control|control]] a [[chara...
6: ...mputer]], and [[w:video games|video games]], such actions include (in order of [[w:commonality|commonality...
8: * [[Run]]: Running was perhaps the first action in a game, though it was just "[[w:moving|moving]...
12: * [[attack|Attack]]: A [[w:generic|generic]] action for attacking like [[shoot]]ing/[[w:fire (disambi... - duck (57 bytes)
1: [[Wiktionary: duck#Verb]]<br>
2: {{action}} - Deadly Dozen: Pacific Theater (1,852 bytes)
2: |genre=action-tactical
26: * [[AI]]: [[duck]], sound-sensitive
35: * [[environmental interaction]]
44: ...gfield bolt-action sniper [[rifle]], Arisaka bolt-action rifle, Browning automatic rifle, M-1 Carbine semi... - No One Lives Forever (5,550 bytes)
5: |genre=action-adventure
46: ===[[environmental interaction]]===
72: ** [[dodge]], [[duck for cover]]
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