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    1. Half-Life² (8,260 bytes)
      12: |effect water bubbles=yes
      13: |effect water splash=yes
      14: |effect water other=debris, spray
      28: ===[[atmospheric/environmental effects]]===
      31: * [[particle effects]]: [[debris]], [[dust]], [[gas]], [[mist]], [[sm...
    2. rain (72 bytes)
      1: {{effect|cat=particle effects}}
      4: [[Category:weather]]
    3. wind (43 bytes)
      2: {{effect|cat=weather}}
    4. cloud (57 bytes)
      1: {{effect|cloud|clouds (moving)|moving cloud|cat=weather}}
    5. snow (64 bytes)
      1: [[cat:particle effects]]
      3: {{effect|cat=weather}}
    6. lightning (84 bytes)
      2: {{effect|cat=weather}}
    7. sandstorm (70 bytes)
      1: {{effect|dust storm|cat=weather}}
    8. Arx Fatalis (8,363 bytes)
      13: |effect water bubbles=<smw_false_words>
      14: |effect water current=<smw_false_words>
      15: |effect water drops=<smw_false_words>
      16: |effect water ripples=<smw_false_words>
      17: |effect water splash=<smw_false_words>
    9. gameform (13,258 bytes)
      71: ===[[:cat:effects|Effects]]===
      73: ...<b>[[breath]]</b></td><td>{{#input:type=text|name=effect breath other}}<br>
      74: {{#input:type=checkbox|name=effect breath acid}} [[acid breath|acid]]<br>
      75: {{#input:type=checkbox|name=effect breath cold}} [[cold breath|cold]]<br>
      76: {{#input:type=checkbox|name=effect breath fire}} [[fire breath|fire]]<br>
    10. Need for Speed: Porsche Unleashed (2,169 bytes)
      14: * atmospheric/environmental [[effects]]
      22: ** [[weather]]: [[moving clouds]], [[rain]], snow; [[transitio...
      28: * [[particle effects]]: [[explosions]], fire hydrant water [[stream]]...
      41: * [[sound]]: 3D, [[doppler effect]], [[reverb]] in [[tunnels]]
    11. Wurm (11,297 bytes)
      11: |effect water current=<smw_true_words>
      12: |weather clouds=<smw_true_words>
      13: |weather clouds dynamic=<smw_true_words>
      14: |weather clouds moving=<smw_true_words>
      15: |weather fog=<smw_true_words>
    12. Outcast (5,156 bytes)
      20: |effect breath acid=<smw_false_words>
      21: |effect breath cold=<smw_true_words>
      22: |effect breath fire=<smw_false_words>
      23: |effect breath poison=<smw_false_words>
      24: |effect water bubbles=<smw_false_words>
    13. Trespasser (6,100 bytes)
      27: |effect breath acid=<smw_false_words>
      28: |effect breath cold=<smw_false_words>
      29: |effect breath fire=<smw_false_words>
      30: |effect breath poison=<smw_false_words>
      31: |effect water bubbles=<smw_false_words>
    14. Tomb Raider: Legend (4,343 bytes)
      17: |effect breath acid=<smw_false_words>
      18: |effect breath cold=<smw_false_words>
      19: |effect breath fire=<smw_false_words>
      20: |effect breath poison=<smw_false_words>
      21: |effect water bubbles=<smw_false_words>
    15. Carmageddon TDR 2000 (5,340 bytes)
      17: |effect breath acid=<smw_false_words>
      18: |effect breath cold=<smw_false_words>
      19: |effect breath fire=<smw_false_words>
      20: |effect breath poison=<smw_false_words>
      21: |effect water bubbles=<smw_false_words>

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