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3D Game Comparison - Game vs. game. No hype; just facts.™
50 results starting at #801
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coal (19:38, 16 February 2010) |
charcoal (19:39, 16 February 2010) |
axel (19:40, 16 February 2010) |
grindstone (19:41, 16 February 2010) |
grind (19:48, 16 February 2010) |
sharpen (19:48, 16 February 2010) |
moss (22:12, 16 February 2010) |
magic carpet (22:28, 16 February 2010) |
string (22:34, 16 February 2010) |
cloth (22:34, 16 February 2010) |
raft (02:45, 17 February 2010) |
boat (02:46, 17 February 2010) |
leather (09:38, 17 February 2010) |
quiver (14:43, 17 February 2010) |
dye (14:45, 17 February 2010) |
altar (14:49, 17 February 2010) |
satchel (14:50, 17 February 2010) |
1st-person (20:10, 17 February 2010) |
3rd-person (20:13, 17 February 2010) |
action (17:55, 18 February 2010) |
cavern (19:54, 18 February 2010) |
prisoner (19:55, 18 February 2010) |
window (16:27, 19 February 2010) |
bottle (16:28, 19 February 2010) |
test tube (16:31, 19 February 2010) |
beaker (16:32, 19 February 2010) |
crystal (18:58, 20 February 2010) |
tiger (12:04, 22 February 2010) |
forcefield (15:37, 25 February 2010) |
break (16:56, 25 February 2010) |
campfire (14:09, 26 February 2010) |
candle (14:09, 26 February 2010) |
lantern (14:11, 26 February 2010) |
lightbulb (14:11, 26 February 2010) |
lighter (14:12, 26 February 2010) |
lightning (14:12, 26 February 2010) |
spotlight (14:13, 26 February 2010) |
streetlight (14:14, 26 February 2010) |
torch (14:14, 26 February 2010) |
traffic light (14:14, 26 February 2010) |
hop (20:32, 26 February 2010) |
jump (20:32, 26 February 2010) |
chair (20:35, 26 February 2010) |
dress (21:01, 26 February 2010) |
change clothes (21:11, 26 February 2010) |
anisotropic filtering (13:44, 27 February 2010) |
texture filtering (13:45, 27 February 2010) |
Half-Life² (13:46, 27 February 2010) |
fading shadows (14:50, 27 February 2010) |
muzzle flash (14:52, 27 February 2010) |